publish_qqgame.js 13 KB

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  1. // v1.4.0
  2. // publish 2.x 也是用这个文件,需要做兼容
  3. let isPublish2 = process.argv[2].includes("publish_qqgame.js") && process.argv[3].includes("--evn=publish2");
  4. // 获取Node插件和工作路径
  5. let ideModuleDir, workSpaceDir;
  6. if (isPublish2) {
  7. //是否使用IDE自带的node环境和插件,设置false后,则使用自己环境(使用命令行方式执行)
  8. const useIDENode = process.argv[0].indexOf("LayaAir") > -1 ? true : false;
  9. ideModuleDir = useIDENode ? process.argv[1].replace("gulp\\bin\\gulp.js", "").replace("gulp/bin/gulp.js", "") : "";
  10. workSpaceDir = useIDENode ? process.argv[2].replace("--gulpfile=", "").replace("\\.laya\\publish_qqgame.js", "").replace("/.laya/publish_qqgame.js", "") + "/" : "./../";
  11. } else {
  12. ideModuleDir = global.ideModuleDir;
  13. workSpaceDir = global.workSpaceDir;
  14. }
  15. //引用插件模块
  16. const gulp = require(ideModuleDir + "gulp");
  17. const fs = require("fs");
  18. const path = require("path");
  19. const crypto = require("crypto");
  20. const del = require(ideModuleDir + "del");
  21. const revCollector = require(ideModuleDir + 'gulp-rev-collector');
  22. let commandSuffix = ".cmd";
  23. const provider = "1109625052";
  24. const fullRemoteEngineList = ["laya.core.js", "laya.webgl.js", "laya.filter.js", "laya.ani.js", "laya.d3.js", "laya.html.js", "laya.particle.js", "laya.ui.js", "bytebuffer.js"];
  25. let copyLibsTask = ["copyLibsJsFile"];
  26. let packfiletask = ["packfile"];
  27. if (isPublish2) {
  28. copyLibsTask = "";
  29. packfiletask = ["copyPlatformFile_QQ"];
  30. }
  31. let
  32. config,
  33. platform,
  34. releaseDir;
  35. let versionCon; // 版本管理version.json
  36. // 应该在publish中的,但是为了方便发布2.0及IDE 1.x,放在这里修改
  37. let layarepublicPath = path.join(ideModuleDir, "../", "code", "layarepublic");
  38. if (!fs.existsSync(layarepublicPath)) {
  39. layarepublicPath = path.join(ideModuleDir, "../", "out", "layarepublic");
  40. }
  41. gulp.task("preCreate_QQ", copyLibsTask, function() {
  42. if (isPublish2) {
  43. let pubsetPath = path.join(workSpaceDir, ".laya", "pubset.json");
  44. let content = fs.readFileSync(pubsetPath, "utf8");
  45. let pubsetJson = JSON.parse(content);
  46. platform = "qqgame";
  47. releaseDir = path.join(workSpaceDir, "release", platform).replace(/\\/g, "/");
  48. config = pubsetJson[2];
  49. } else {
  50. platform = global.platform;
  51. releaseDir = global.releaseDir;
  52. config = global.config;
  53. }
  54. // 如果不是QQ小游戏
  55. if (platform !== "qqgame") {
  56. return;
  57. }
  58. if (process.platform === "darwin") {
  59. commandSuffix = "";
  60. }
  61. let copyLibsList = [`${workSpaceDir}/bin/libs/laya.qqmini.js`];
  62. var stream = gulp.src(copyLibsList, { base: `${workSpaceDir}/bin` });
  63. return stream.pipe(gulp.dest(releaseDir));
  64. });
  65. gulp.task("copyPlatformFile_QQ", ["preCreate_QQ"], function() {
  66. // 如果不是QQ小游戏
  67. if (platform !== "qqgame") {
  68. return;
  69. }
  70. let isHasPublish =
  71. fs.existsSync(path.join(releaseDir, "game.js")) &&
  72. fs.existsSync(path.join(releaseDir, "game.json")) &&
  73. fs.existsSync(path.join(releaseDir, "project.config.json")) &&
  74. fs.existsSync(path.join(releaseDir, "weapp-adapter.js"));
  75. if (isHasPublish) {
  76. return;
  77. }
  78. let adapterPath = path.join(layarepublicPath, "LayaAirProjectPack", "lib", "data", "qqfiles");
  79. let stream = gulp.src(adapterPath + "/*.*");
  80. return stream.pipe(gulp.dest(releaseDir));
  81. });
  82. gulp.task("version_QQ", packfiletask, function() {
  83. // 如果不是QQ小游戏
  84. if (platform !== "qqgame") {
  85. return;
  86. }
  87. if (config.version) {
  88. let versionPath = releaseDir + "/version.json";
  89. let gameJSPath = releaseDir + "/game.js";
  90. let srcList = [versionPath, gameJSPath];
  91. return gulp.src(srcList)
  92. .pipe(revCollector())
  93. .pipe(gulp.dest(releaseDir));
  94. }
  95. });
  96. gulp.task("pluginEngin_QQ", ["version_QQ"], function(cb) {
  97. // 如果不是微信小游戏
  98. if (platform !== "qqgame") {
  99. return cb();
  100. }
  101. if (!config.uesEnginePlugin) { // 没有使用微信引擎插件,还是像以前一样发布
  102. return cb();
  103. }
  104. if (config.version) {
  105. let versionPath = releaseDir + "/version.json";
  106. versionCon = fs.readFileSync(versionPath, "utf8");
  107. versionCon = JSON.parse(versionCon);
  108. }
  109. let indexJsStr = (versionCon && versionCon["index.js"]) ? versionCon["index.js"] : "index.js";
  110. // 获取version等信息
  111. let coreLibPath = path.join(workSpaceDir, "bin", "libs", "laya.core.js");
  112. let isHasCoreLib = fs.existsSync(coreLibPath);
  113. let isOldAsProj = fs.existsSync(`${workSpaceDir}/asconfig.json`) && !isHasCoreLib;
  114. let isNewTsProj = fs.existsSync(`${workSpaceDir}/src/tsconfig.json`) && !isHasCoreLib;
  115. let EngineVersion = getEngineVersion();
  116. if (!EngineVersion) {
  117. throw new Error(`读取引擎版本号失败,请于服务提供商联系!`);
  118. }
  119. if (!EngineVersion || EngineVersion.includes("beta") || !canUsePluginEngine(EngineVersion)) {
  120. throw new Error(`该版本引擎无法使用引擎插件功能(engineVersion: ${EngineVersion})`);
  121. }
  122. console.log(`通过版本号检查: ${EngineVersion}`);
  123. // 使用引擎插件
  124. let localUseEngineList = [];
  125. let copyEnginePathList;
  126. new Promise(function(resolve, reject) {
  127. console.log(`修改game.js和game.json`);
  128. // 1) 修改game.js和game.json
  129. // 修改game.js
  130. let gameJsPath = path.join(releaseDir, "game.js");
  131. let gameJscontent = `require("weapp-adapter.js");\nrequire("./libs/laya.qqmini.js");\nrequirePlugin('layaPlugin');\nwindow.loadLib = require;\nrequire("./${indexJsStr}");`;
  132. fs.writeFileSync(gameJsPath, gameJscontent, "utf8");
  133. // 修改game.json,使其支持引擎插件
  134. let gameJsonPath = path.join(releaseDir, "game.json");
  135. let gameJsonContent = fs.readFileSync(gameJsonPath, "utf8");
  136. let conJson = JSON.parse(gameJsonContent);
  137. conJson.plugins = {
  138. "layaPlugin": {
  139. "version": EngineVersion,
  140. "provider": provider,
  141. "path": "laya-libs"
  142. }
  143. }
  144. gameJsonContent = JSON.stringify(conJson, null, 4);
  145. fs.writeFileSync(gameJsonPath, gameJsonContent, "utf8");
  146. // 修改project.config.json
  147. let projConfigPath = path.join(releaseDir, "project.config.json");
  148. let projConfigcontent = fs.readFileSync(projConfigPath, "utf8");
  149. let projConfigConJson = JSON.parse(projConfigcontent);
  150. projConfigConJson.compileType = "gamePlugin";
  151. projConfigConJson.pluginRoot = "laya-libs";
  152. projConfigcontent = JSON.stringify(projConfigConJson, null, 4);
  153. fs.writeFileSync(projConfigPath, projConfigcontent, "utf8");
  154. resolve();
  155. }).then(function() {
  156. return new Promise(function(resolve, reject) {
  157. console.log(`确定用到的插件引擎`);
  158. // 2) 确定用到了那些插件引擎,并将插件引擎从index.js的引用中去掉
  159. let indexJsPath = path.join(releaseDir, indexJsStr);
  160. let indexJsCon = fs.readFileSync(indexJsPath, "utf8");
  161. let item, fullRequireItem;
  162. for (let i = 0, len = fullRemoteEngineList.length; i < len; i++) {
  163. item = fullRemoteEngineList[i];
  164. fullRequireItem = `loadLib("libs/${item}")`;
  165. if (indexJsCon.includes(fullRequireItem)) {
  166. localUseEngineList.push(item);
  167. indexJsCon = indexJsCon.replace(fullRequireItem, "");
  168. }
  169. }
  170. if (isOldAsProj || isNewTsProj) { // 如果as||ts_new语言,开发者将laya.js也写入index.js中了,将其删掉
  171. fullRequireItem = `loadLib("laya.js")`;
  172. if (indexJsCon.includes(fullRequireItem)) {
  173. indexJsCon = indexJsCon.replace(fullRequireItem, "");
  174. }
  175. }
  176. fs.writeFileSync(indexJsPath, indexJsCon, "utf8");
  177. // ts/js再次修改game.js,仅引用使用到的类库
  178. // as||ts_new因为本地只有laya.js,无法仅引用使用到的类库
  179. if (!isOldAsProj && !isNewTsProj) {
  180. let pluginCon = "";
  181. localUseEngineList.forEach(function(item) {
  182. pluginCon += `requirePlugin("layaPlugin/${item}");\n`;
  183. });
  184. let gameJsPath = path.join(releaseDir, "game.js");
  185. let gameJsCon = fs.readFileSync(gameJsPath, "utf8");
  186. gameJsCon = gameJsCon.replace(`requirePlugin('layaPlugin');`, pluginCon);
  187. fs.writeFileSync(gameJsPath, gameJsCon, "utf8");
  188. }
  189. resolve();
  190. });
  191. }).then(function() {
  192. return new Promise(function(resolve, reject) {
  193. console.log(`将本地的引擎插件移动到laya-libs中`);
  194. // 3) 将本地的引擎插件移动到laya-libs中
  195. copyEnginePathList = [`${releaseDir}/libs/{${localUseEngineList.join(",")}}`];
  196. if (isOldAsProj || isNewTsProj) { // 单独拷贝laya.js
  197. copyEnginePathList = [`${releaseDir}/laya.js`];
  198. }
  199. gulp.src(copyEnginePathList).pipe(gulp.dest(`${releaseDir}/laya-libs`));
  200. setTimeout(resolve, 500);
  201. });
  202. }).then(function() {
  203. return new Promise(function(resolve, reject) {
  204. console.log(`将libs中的本地引擎插件删掉`);
  205. // 4) 将libs中的本地引擎插件删掉
  206. del(copyEnginePathList, { force: true }).then(resolve);
  207. });
  208. }).then(function() {
  209. return new Promise(async function(resolve, reject) {
  210. console.log(`完善引擎插件目录`);
  211. // 5) 引擎插件目录laya-libs中还需要新建几个文件,使该目录能够使用
  212. if (isOldAsProj || isNewTsProj) { // 单独拷贝laya.js
  213. localUseEngineList.push("laya.js");
  214. }
  215. let
  216. layalibsPath = path.join(releaseDir, "laya-libs"),
  217. engineIndex = path.join(layalibsPath, "index.js"),
  218. engineplugin = path.join(layalibsPath, "plugin.json"),
  219. enginesignature = path.join(layalibsPath, "signature.json");
  220. // index.js
  221. if (!fs.existsSync(layalibsPath)) {
  222. throw new Error("引擎插件目录创建失败,请与服务提供商联系!");
  223. }
  224. let indexCon = "";
  225. localUseEngineList.forEach(function(item) {
  226. indexCon += `require("./${item}");\n`;
  227. });
  228. fs.writeFileSync(engineIndex, indexCon, "utf8");
  229. // plugin.json
  230. let pluginCon = {"main": "index.js"};
  231. fs.writeFileSync(engineplugin, JSON.stringify(pluginCon, null, 4), "utf8");
  232. // signature.json
  233. let signatureCon = {
  234. "provider": provider,
  235. "signature": []
  236. };
  237. localUseEngineList.unshift("index.js");
  238. let fileName, md5Str;
  239. for (let i = 0, len = localUseEngineList.length; i < len; i++) {
  240. fileName = localUseEngineList[i];
  241. let md5Str = await getFileMd5(path.join(releaseDir, "laya-libs", fileName));
  242. signatureCon.signature.push({
  243. "path": fileName,
  244. "md5": md5Str
  245. });
  246. }
  247. fs.writeFileSync(enginesignature, JSON.stringify(signatureCon, null, 4), "utf8");
  248. resolve();
  249. });
  250. })
  251. .then(function() {
  252. cb();
  253. }).catch(function(e) {
  254. throw e;
  255. })
  256. });
  257. function getEngineVersion() {
  258. let coreLibPath = path.join(workSpaceDir, "bin", "libs", "laya.core.js");
  259. let isHasCoreLib = fs.existsSync(coreLibPath);
  260. let isOldAsProj = fs.existsSync(`${workSpaceDir}/asconfig.json`) && !isHasCoreLib;
  261. let isNewTsProj = fs.existsSync(`${workSpaceDir}/src/tsconfig.json`) && !isHasCoreLib;
  262. let EngineVersion;
  263. if (isHasCoreLib) {
  264. let con = fs.readFileSync(coreLibPath, "utf8");
  265. let matchList = con.match(/Laya\.version\s*=\s*['"]([0-9\.]+(beta)?.*)['"]/);
  266. if (!Array.isArray(matchList)) {
  267. return null;
  268. }
  269. EngineVersion = matchList[1];
  270. } else { // newts项目和旧版本as项目
  271. if (isOldAsProj) {
  272. let coreLibFilePath = path.join(workSpaceDir, "libs", "laya", "src", "Laya.as");
  273. if (!fs.existsSync(coreLibFilePath)) {
  274. return null;
  275. }
  276. let con = fs.readFileSync(coreLibFilePath, "utf8");
  277. let matchList = con.match(/version:String\s*=\s*['"]([0-9\.]+(beta)?.*)['"]/);
  278. if (!Array.isArray(matchList)) {
  279. return null;
  280. }
  281. EngineVersion = matchList[1];
  282. } else if (isNewTsProj) {
  283. let coreLibFilePath = path.join(workSpaceDir, "libs", "Laya.ts");
  284. if (!fs.existsSync(coreLibFilePath)) {
  285. return null;
  286. }
  287. let con = fs.readFileSync(coreLibFilePath, "utf8");
  288. let matchList = con.match(/static\s*version:\s*string\s*=\s*['"]([0-9\.]+(beta)?.*)['"]/);
  289. if (!Array.isArray(matchList)) {
  290. return null;
  291. }
  292. EngineVersion = matchList[1];
  293. }
  294. }
  295. // 特殊处理,因为历史原因,我们有一些4位的正式版本,调整为3位
  296. if (EngineVersion && /[\d\.]+/.test(EngineVersion) && EngineVersion.split(".").length > 3) {
  297. let verList = EngineVersion.split(".");
  298. verList.length = 3;
  299. EngineVersion = verList.join(".");
  300. }
  301. return EngineVersion;
  302. }
  303. function getFileMd5(filePath) {
  304. return new Promise(function(resolve, reject) {
  305. let md5 = crypto.createHash('md5');
  306. let stream = fs.createReadStream(filePath);
  307. stream.on("data", function(data) {
  308. md5.update(data);
  309. });
  310. stream.on("end", function() {
  311. let md5Str = md5.digest('hex');
  312. return resolve(md5Str);
  313. });
  314. });
  315. }
  316. function canUsePluginEngine(version) {
  317. const minVersionNum = "2.1.1";
  318. let compileMacthList = minVersionNum.match(/^(\d+)\.(\d+)\.(\d+)/);
  319. let matchList = version.match(/^(\d+)\.(\d+)\.(\d+)/);
  320. if (matchList[1] > compileMacthList[1]) {
  321. return true;
  322. }
  323. if (matchList[1] === compileMacthList[1] && matchList[2] > compileMacthList[2]) {
  324. return true;
  325. }
  326. if (matchList[1] === compileMacthList[1] && matchList[2] === compileMacthList[2] && matchList[3] >= compileMacthList[3]) {
  327. return true;
  328. }
  329. return false;
  330. }
  331. gulp.task("buildQQProj", ["pluginEngin_QQ"], function() {
  332. console.log("all tasks completed");
  333. });