qianzhuqing 3 år sedan
förälder
incheckning
1768ee356a
1 ändrade filer med 234 tillägg och 2 borttagningar
  1. 234 2
      cs/Front.cs

+ 234 - 2
cs/Front.cs

@@ -36,13 +36,16 @@ namespace Protos {
             "YXRpb25feRgHIAEoAhISCgpyb3RhdGlvbl96GAggASgCEhIKCnJvdGF0aW9u",
             "X3cYCSABKAISEAoIZXh0cmFTZXQYCiABKAkiRgoMRXZlbnRQYWNrYWdlEhEK",
             "CWV2ZW50Y29kZRgBIAEoBRIOCgZpc3Nob3cYAiABKAgSEwoLZXh0cmFQYXJh",
-            "bXMYAyABKAliBnByb3RvMw=="));
+            "bXMYAyABKAkicAoPTWluaUdhbWVQYWNrYWdlEhIKCnBvc2l0aW9uX3gYASAB",
+            "KAISEgoKcG9zaXRpb25feRgCIAEoAhISCgpwb3NpdGlvbl96GAMgASgCEhIK",
+            "CnJvdGF0aW9uX3kYBCABKAISDQoFc3BlZWQYBSABKAJiBnByb3RvMw=="));
       descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
           new pbr::FileDescriptor[] { },
           new pbr::GeneratedClrTypeInfo(null, new pbr::GeneratedClrTypeInfo[] {
             new pbr::GeneratedClrTypeInfo(typeof(global::Protos.CharacterPackage), global::Protos.CharacterPackage.Parser, new[]{ "Hand", "HandGrab", "PositionX", "PositionY", "PositionZ", "RotationX", "RotationY", "RotationZ", "RotationW", "LinearVelocityX", "LinearVelocityY", "LinearVelocityZ", "BonePos", "BoneRot", "Jump", "Down" }, null, null, null),
             new pbr::GeneratedClrTypeInfo(typeof(global::Protos.BoxPackage), global::Protos.BoxPackage.Parser, new[]{ "EffectId", "HoldId", "PositionX", "PositionY", "PositionZ", "RotationX", "RotationY", "RotationZ", "RotationW", "ExtraSet" }, null, null, null),
-            new pbr::GeneratedClrTypeInfo(typeof(global::Protos.EventPackage), global::Protos.EventPackage.Parser, new[]{ "Eventcode", "Isshow", "ExtraParams" }, null, null, null)
+            new pbr::GeneratedClrTypeInfo(typeof(global::Protos.EventPackage), global::Protos.EventPackage.Parser, new[]{ "Eventcode", "Isshow", "ExtraParams" }, null, null, null),
+            new pbr::GeneratedClrTypeInfo(typeof(global::Protos.MiniGamePackage), global::Protos.MiniGamePackage.Parser, new[]{ "PositionX", "PositionY", "PositionZ", "RotationY", "Speed" }, null, null, null)
           }));
     }
     #endregion
@@ -1132,6 +1135,235 @@ namespace Protos {
 
   }
 
+  public sealed partial class MiniGamePackage : pb::IMessage<MiniGamePackage> {
+    private static readonly pb::MessageParser<MiniGamePackage> _parser = new pb::MessageParser<MiniGamePackage>(() => new MiniGamePackage());
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public static pb::MessageParser<MiniGamePackage> Parser { get { return _parser; } }
+
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public static pbr::MessageDescriptor Descriptor {
+      get { return global::Protos.FrontReflection.Descriptor.MessageTypes[3]; }
+    }
+
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    pbr::MessageDescriptor pb::IMessage.Descriptor {
+      get { return Descriptor; }
+    }
+
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public MiniGamePackage() {
+      OnConstruction();
+    }
+
+    partial void OnConstruction();
+
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public MiniGamePackage(MiniGamePackage other) : this() {
+      positionX_ = other.positionX_;
+      positionY_ = other.positionY_;
+      positionZ_ = other.positionZ_;
+      rotationY_ = other.rotationY_;
+      speed_ = other.speed_;
+    }
+
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public MiniGamePackage Clone() {
+      return new MiniGamePackage(this);
+    }
+
+    /// <summary>Field number for the "position_x" field.</summary>
+    public const int PositionXFieldNumber = 1;
+    private float positionX_;
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public float PositionX {
+      get { return positionX_; }
+      set {
+        positionX_ = value;
+      }
+    }
+
+    /// <summary>Field number for the "position_y" field.</summary>
+    public const int PositionYFieldNumber = 2;
+    private float positionY_;
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public float PositionY {
+      get { return positionY_; }
+      set {
+        positionY_ = value;
+      }
+    }
+
+    /// <summary>Field number for the "position_z" field.</summary>
+    public const int PositionZFieldNumber = 3;
+    private float positionZ_;
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public float PositionZ {
+      get { return positionZ_; }
+      set {
+        positionZ_ = value;
+      }
+    }
+
+    /// <summary>Field number for the "rotation_y" field.</summary>
+    public const int RotationYFieldNumber = 4;
+    private float rotationY_;
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public float RotationY {
+      get { return rotationY_; }
+      set {
+        rotationY_ = value;
+      }
+    }
+
+    /// <summary>Field number for the "speed" field.</summary>
+    public const int SpeedFieldNumber = 5;
+    private float speed_;
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public float Speed {
+      get { return speed_; }
+      set {
+        speed_ = value;
+      }
+    }
+
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public override bool Equals(object other) {
+      return Equals(other as MiniGamePackage);
+    }
+
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public bool Equals(MiniGamePackage other) {
+      if (ReferenceEquals(other, null)) {
+        return false;
+      }
+      if (ReferenceEquals(other, this)) {
+        return true;
+      }
+      if (PositionX != other.PositionX) return false;
+      if (PositionY != other.PositionY) return false;
+      if (PositionZ != other.PositionZ) return false;
+      if (RotationY != other.RotationY) return false;
+      if (Speed != other.Speed) return false;
+      return true;
+    }
+
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public override int GetHashCode() {
+      int hash = 1;
+      if (PositionX != 0F) hash ^= PositionX.GetHashCode();
+      if (PositionY != 0F) hash ^= PositionY.GetHashCode();
+      if (PositionZ != 0F) hash ^= PositionZ.GetHashCode();
+      if (RotationY != 0F) hash ^= RotationY.GetHashCode();
+      if (Speed != 0F) hash ^= Speed.GetHashCode();
+      return hash;
+    }
+
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public override string ToString() {
+      return pb::JsonFormatter.ToDiagnosticString(this);
+    }
+
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public void WriteTo(pb::CodedOutputStream output) {
+      if (PositionX != 0F) {
+        output.WriteRawTag(13);
+        output.WriteFloat(PositionX);
+      }
+      if (PositionY != 0F) {
+        output.WriteRawTag(21);
+        output.WriteFloat(PositionY);
+      }
+      if (PositionZ != 0F) {
+        output.WriteRawTag(29);
+        output.WriteFloat(PositionZ);
+      }
+      if (RotationY != 0F) {
+        output.WriteRawTag(37);
+        output.WriteFloat(RotationY);
+      }
+      if (Speed != 0F) {
+        output.WriteRawTag(45);
+        output.WriteFloat(Speed);
+      }
+    }
+
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public int CalculateSize() {
+      int size = 0;
+      if (PositionX != 0F) {
+        size += 1 + 4;
+      }
+      if (PositionY != 0F) {
+        size += 1 + 4;
+      }
+      if (PositionZ != 0F) {
+        size += 1 + 4;
+      }
+      if (RotationY != 0F) {
+        size += 1 + 4;
+      }
+      if (Speed != 0F) {
+        size += 1 + 4;
+      }
+      return size;
+    }
+
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public void MergeFrom(MiniGamePackage other) {
+      if (other == null) {
+        return;
+      }
+      if (other.PositionX != 0F) {
+        PositionX = other.PositionX;
+      }
+      if (other.PositionY != 0F) {
+        PositionY = other.PositionY;
+      }
+      if (other.PositionZ != 0F) {
+        PositionZ = other.PositionZ;
+      }
+      if (other.RotationY != 0F) {
+        RotationY = other.RotationY;
+      }
+      if (other.Speed != 0F) {
+        Speed = other.Speed;
+      }
+    }
+
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
+    public void MergeFrom(pb::CodedInputStream input) {
+      uint tag;
+      while ((tag = input.ReadTag()) != 0) {
+        switch(tag) {
+          default:
+            input.SkipLastField();
+            break;
+          case 13: {
+            PositionX = input.ReadFloat();
+            break;
+          }
+          case 21: {
+            PositionY = input.ReadFloat();
+            break;
+          }
+          case 29: {
+            PositionZ = input.ReadFloat();
+            break;
+          }
+          case 37: {
+            RotationY = input.ReadFloat();
+            break;
+          }
+          case 45: {
+            Speed = input.ReadFloat();
+            break;
+          }
+        }
+      }
+    }
+
+  }
+
   #endregion
 
 }