{ "code": "import { ResourcesPath, AssetManager } from \"../Tools/AssetManager\";\r\nimport { EventManager, Eventstate } from \"../Tools/EventManager\";\r\nexport class LoadView {\r\n constructor() {\r\n LoadView.ins = this;\r\n this.Init();\r\n }\r\n static get Instance() {\r\n if (LoadView.ins) {\r\n return LoadView.ins;\r\n }\r\n else {\r\n return new LoadView();\r\n }\r\n }\r\n Init() {\r\n new ResourcesPath();\r\n this.LoadScene();\r\n }\r\n LoadScene() {\r\n Laya.Scene3D.load(ResourcesPath.MainScene, Laya.Handler.create(this, (scene) => {\r\n this.mainscene = scene;\r\n AssetManager.Instance.mainscene = this.mainscene;\r\n EventManager.EventTrigger(Eventstate.LoadComplete);\r\n }));\r\n }\r\n}\r\n//# sourceMappingURL=LoadView.js.map", "references": [ "E:/LayaProject/ZombieInfect/src/Tools/AssetManager.ts", "E:/LayaProject/ZombieInfect/src/Tools/EventManager.ts" ], "map": "{\"version\":3,\"file\":\"LoadView.js\",\"sourceRoot\":\"\",\"sources\":[\"../../../src/View/LoadView.ts\"],\"names\":[],\"mappings\":\"AAAA,OAAO,EAAE,aAAa,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AACpE,OAAO,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AAEjE,MAAM,OAAO,QAAQ;IAGjB;QACI,QAAQ,CAAC,GAAG,GAAG,IAAI,CAAC;QACpB,IAAI,CAAC,IAAI,EAAE,CAAC;IAChB,CAAC;IACM,MAAM,KAAK,QAAQ;QACtB,IAAG,QAAQ,CAAC,GAAG,EAAC;YACZ,OAAO,QAAQ,CAAC,GAAG,CAAA;SACtB;aACG;YACA,OAAO,IAAI,QAAQ,EAAE,CAAC;SACzB;IACL,CAAC;IACD,IAAI;QACA,IAAI,aAAa,EAAE,CAAC;QACpB,IAAI,CAAC,SAAS,EAAE,CAAC;IACrB,CAAC;IAED,SAAS;QAQL,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,SAAS,EAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAC,CAAC,KAAK,EAAC,EAAE;YACxE,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;YACvB,YAAY,CAAC,QAAQ,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;YACjD,YAAY,CAAC,YAAY,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC;QACvD,CAAC,CAAC,CAAC,CAAC;IAGR,CAAC;CACJ\"}" }