{ "code": "import { EventManager, Eventstate } from \"./EventManager\";\r\nexport class AssetManager {\r\n constructor() {\r\n AssetManager.ins = this;\r\n EventManager.EventOn(Eventstate.LoadComplete, this, this.Init);\r\n }\r\n static get Instance() {\r\n if (AssetManager.ins) {\r\n return AssetManager.ins;\r\n }\r\n else {\r\n return new AssetManager();\r\n }\r\n }\r\n Init() {\r\n Laya.stage.addChild(this.mainscene);\r\n this.maincamera = this.mainscene.getChildByName(\"MainCamera\");\r\n }\r\n}\r\nexport class ResourcesPath {\r\n constructor() {\r\n ResourcesPath.ins = this;\r\n }\r\n static get Instance() {\r\n if (ResourcesPath.ins) {\r\n return ResourcesPath.ins;\r\n }\r\n else {\r\n return new ResourcesPath();\r\n }\r\n }\r\n}\r\nResourcesPath.MainScene = \"Game/res/MainScene/LayaScene_mainscene/Conventional/mainscene.ls\";\r\n//# sourceMappingURL=AssetManager.js.map", "references": [ "E:/LayaProject/ZombieInfect/src/Tools/EventManager.ts" ], "map": "{\"version\":3,\"file\":\"AssetManager.js\",\"sourceRoot\":\"\",\"sources\":[\"../../../src/Tools/AssetManager.ts\"],\"names\":[],\"mappings\":\"AAAA,OAAO,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAC;AAE1D,MAAM,OAAO,YAAY;IAOrB;QACI,YAAY,CAAC,GAAG,GAAG,IAAI,CAAC;QACxB,YAAY,CAAC,OAAO,CAAC,UAAU,CAAC,YAAY,EAAC,IAAI,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACjE,CAAC;IACM,MAAM,KAAK,QAAQ;QACtB,IAAG,YAAY,CAAC,GAAG,EAAC;YAChB,OAAO,YAAY,CAAC,GAAG,CAAC;SAC3B;aACG;YACA,OAAO,IAAI,YAAY,EAAE,CAAC;SAC7B;IACL,CAAC;IACD,IAAI;QACA,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACpC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,YAAY,CAAgB,CAAC;IACjF,CAAC;CAGJ;AACD,MAAM,OAAO,aAAa;IAEtB;QACI,aAAa,CAAC,GAAG,GAAG,IAAI,CAAC;IAC7B,CAAC;IACM,MAAM,KAAK,QAAQ;QACtB,IAAG,aAAa,CAAC,GAAG,EAAC;YACjB,OAAO,aAAa,CAAC,GAAG,CAAA;SAC3B;aACG;YACA,OAAO,IAAI,aAAa,EAAE,CAAC;SAC9B;IACL,CAAC;;AACM,uBAAS,GAAG,kEAAkE,CAAC\"}" }