export class CharacterState
{

    /**侧翻  cefan1 */
    static rollover1:string = "rollover1";
    /**侧翻  cefan2 */
    static rollover2:string = "rollover2";
    /**跑墙左  paoqiangleft */
    static runwallleft:string = "runwallleft";
    /**右跳  rightjump */
    static rightjump:string = "rightjump";
    /**跑墙右  paoqiangright */
    static runwallright:string = "runwallright";
    /**左跳  leftjump*/
    static leftjump:string = "leftjump";
    /**爬墙  paqiang */
    static climbwall:string = "climbwall";
    /** ？   climbend */
    static climbend:string = "climbend";
    /**站立  stand*/
    static stand:string = "stand";
    /**空中  kongzhong */
    static sky:string = "sky";
    /**落地  luodi1 */
    static land1:string = "land1";
    /**落地  luodi2 */
    static land2:string = "land2";
    /**大跳  datiao1 */
    static highjump1:string = "highjump1";
    /**大跳  datiao2 */
    static highjump2:string = "highjump2";
    
    
    /**跑动 run */
    static run:string = "run";
    /**跳跃 jump*/
    static jump:string = "jump";
    /**爬升  Climb */
    static climbup:string = "climbup";
    /**自由落体 Freefalling */
    static falldown:string = "falldown";
    /**左爬  left_climb */
    static climbleft:string = "climbleft";
    /**右爬  right_climb*/
    static climbright:string = "climbright";
    /**右跳 right_jump */
    static jumpright:string = "jumpright";
    /**左跳 left_jump */
    static jumpleft:string = "jumpleft";
    /** PlayPalouAction*/
    static ClimbMotion:string = "ClimbMotion";

    /** ？  huachan */
    static huachan:string = "huachan";
    /**跨栏  kualan */
    static hurdle:string = "hurdle";


    /**
     * 加速板跳跃 jiasuJump
     */
    static speedupjump:string = "speedupjump";

    /**
     * x方向瞬移  xshunyi
     */
    static MoveX:string = "MoveX";

    /**
     * 下滑位移 downSlide
     */
    static downmove:string = "downmove";

    /**
     * 侧面加速  slidejiasu
     */
    static sidespeedup:string = "sidespeedup";

    /**
     * 翻越  surmount
     */
    static cross:string = "cross";

    /**
     * 锁定爬升  lockclimb
     */
    static climbupblock:string = "climbupblock";
}