export class SocketNofify
{   
    /**
     * socket连接成功
     */
    static SOCKET_CONNECT_SUCCEED:string = "SOCKET_CONNECT_SUCCEED";

    /**
     * socket关闭
     */
    static SOCKET_CLOSE:string = "SOCKET_CLOSE";

    /**
     * 游戏重新连接
     */
    static Game_againConnetSocket:string = "Game_againConnetSocket";
}