SniperUnity.sln 1.4 KB

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  1. 
  2. Microsoft Visual Studio Solution File, Format Version 11.00
  3. # Visual Studio 2010
  4. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SniperUnity", "Assembly-CSharp.csproj", "{46A713FC-D044-CFE0-C5B9-81F17F9BD052}"
  5. EndProject
  6. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SniperUnity", "Assembly-CSharp-Editor.csproj", "{50C510CF-AB2D-30C3-8A0D-2B1231A80098}"
  7. EndProject
  8. Global
  9. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  10. Debug|Any CPU = Debug|Any CPU
  11. Release|Any CPU = Release|Any CPU
  12. EndGlobalSection
  13. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  14. {46A713FC-D044-CFE0-C5B9-81F17F9BD052}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  15. {46A713FC-D044-CFE0-C5B9-81F17F9BD052}.Debug|Any CPU.Build.0 = Debug|Any CPU
  16. {46A713FC-D044-CFE0-C5B9-81F17F9BD052}.Release|Any CPU.ActiveCfg = Release|Any CPU
  17. {46A713FC-D044-CFE0-C5B9-81F17F9BD052}.Release|Any CPU.Build.0 = Release|Any CPU
  18. {50C510CF-AB2D-30C3-8A0D-2B1231A80098}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  19. {50C510CF-AB2D-30C3-8A0D-2B1231A80098}.Debug|Any CPU.Build.0 = Debug|Any CPU
  20. {50C510CF-AB2D-30C3-8A0D-2B1231A80098}.Release|Any CPU.ActiveCfg = Release|Any CPU
  21. {50C510CF-AB2D-30C3-8A0D-2B1231A80098}.Release|Any CPU.Build.0 = Release|Any CPU
  22. EndGlobalSection
  23. GlobalSection(SolutionProperties) = preSolution
  24. HideSolutionNode = FALSE
  25. EndGlobalSection
  26. GlobalSection(MonoDevelopProperties) = preSolution
  27. StartupItem = Assembly-CSharp.csproj
  28. EndGlobalSection
  29. EndGlobal