People.fbx.meta 2.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110
  1. fileFormatVersion: 2
  2. guid: 4d05555c235d12e43a8891a457b4d9b3
  3. timeCreated: 1572434752
  4. licenseType: Free
  5. ModelImporter:
  6. serializedVersion: 19
  7. fileIDToRecycleName:
  8. 100000: Arrow
  9. 100002: Blob
  10. 100004: Collider
  11. 100006: Direction
  12. 100008: DistanceBlocker
  13. 100010: DistanceBlocker 1
  14. 100012: //RootNode
  15. 100014: Preview
  16. 100016: Sphere
  17. 100018: Target
  18. 400000: Arrow
  19. 400002: Blob
  20. 400004: Collider
  21. 400006: Direction
  22. 400008: DistanceBlocker
  23. 400010: DistanceBlocker 1
  24. 400012: //RootNode
  25. 400014: Preview
  26. 400016: Sphere
  27. 400018: Target
  28. 2300000: Arrow
  29. 2300002: Blob
  30. 2300004: Preview
  31. 2300006: Sphere
  32. 3300000: Arrow
  33. 3300002: Blob
  34. 3300004: Preview
  35. 3300006: Sphere
  36. 4300000: Preview
  37. 4300002: Sphere
  38. 4300004: Arrow
  39. 4300006: Blob
  40. materials:
  41. importMaterials: 1
  42. materialName: 0
  43. materialSearch: 1
  44. animations:
  45. legacyGenerateAnimations: 4
  46. bakeSimulation: 0
  47. resampleCurves: 1
  48. optimizeGameObjects: 0
  49. motionNodeName:
  50. rigImportErrors:
  51. rigImportWarnings:
  52. animationImportErrors:
  53. animationImportWarnings:
  54. animationRetargetingWarnings:
  55. animationDoRetargetingWarnings: 0
  56. animationCompression: 1
  57. animationRotationError: 0.5
  58. animationPositionError: 0.5
  59. animationScaleError: 0.5
  60. animationWrapMode: 0
  61. extraExposedTransformPaths: []
  62. clipAnimations: []
  63. isReadable: 1
  64. meshes:
  65. lODScreenPercentages: []
  66. globalScale: 1
  67. meshCompression: 0
  68. addColliders: 0
  69. importBlendShapes: 1
  70. swapUVChannels: 0
  71. generateSecondaryUV: 0
  72. useFileUnits: 1
  73. optimizeMeshForGPU: 1
  74. keepQuads: 0
  75. weldVertices: 1
  76. secondaryUVAngleDistortion: 8
  77. secondaryUVAreaDistortion: 15.000001
  78. secondaryUVHardAngle: 88
  79. secondaryUVPackMargin: 4
  80. useFileScale: 0
  81. tangentSpace:
  82. normalSmoothAngle: 60
  83. normalImportMode: 0
  84. tangentImportMode: 3
  85. importAnimation: 1
  86. copyAvatar: 0
  87. humanDescription:
  88. serializedVersion: 2
  89. human: []
  90. skeleton: []
  91. armTwist: 0.5
  92. foreArmTwist: 0.5
  93. upperLegTwist: 0.5
  94. legTwist: 0.5
  95. armStretch: 0.05
  96. legStretch: 0.05
  97. feetSpacing: 0
  98. rootMotionBoneName:
  99. rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
  100. hasTranslationDoF: 0
  101. hasExtraRoot: 0
  102. skeletonHasParents: 1
  103. lastHumanDescriptionAvatarSource: {instanceID: 0}
  104. animationType: 0
  105. humanoidOversampling: 1
  106. additionalBone: 0
  107. userData:
  108. assetBundleName:
  109. assetBundleVariant: