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path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: run_right takeName: run_right firstFrame: 0 lastFrame: 60 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: die_stand takeName: die_stand firstFrame: 0 lastFrame: 60 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: idle_crouch_gun_left takeName: idle_crouch_gun_left firstFrame: 0 lastFrame: 60 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: run_left takeName: run_left firstFrame: 0 lastFrame: 60 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: move_slide_left takeName: move_slide_left firstFrame: 0 lastFrame: 60 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - 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path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: fire_RPG_right1 takeName: fire_RPG_right1 firstFrame: 0 lastFrame: 60 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: aim_stand_RPG_right takeName: aim_stand_RPG_right firstFrame: 0 lastFrame: 60 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: gesture_victory takeName: gesture_victory firstFrame: 0 lastFrame: 90 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: aim_crouch_grenade_right takeName: aim_crouch_grenade_right firstFrame: 0 lastFrame: 260 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: aim_crouch_grenade_left takeName: aim_crouch_grenade_left firstFrame: 0 lastFrame: 260 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: fire_grenade_right takeName: fire_grenade_right firstFrame: 0 lastFrame: 260 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: fire_grenade_left takeName: fire_grenade_left firstFrame: 0 lastFrame: 260 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: fire_gun_right takeName: fire_gun_right firstFrame: 0 lastFrame: 260 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: playerSkill takeName: playerSkill firstFrame: 0 lastFrame: 260 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: reload_crouch_left(1) takeName: reload_crouch_left(1) firstFrame: 0 lastFrame: 260 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: change_weapon takeName: change_weapon firstFrame: 0 lastFrame: 260 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: reload_crouch_right takeName: reload_crouch_right firstFrame: 0 lastFrame: 260 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger2/Bip001 L Finger21/Bip001 L Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger3/Bip001 L Finger31/Bip001 L Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger4/Bip001 L Finger41/Bip001 L Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/hand_L weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0/Bip001 R Finger01/Bip001 R Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger1/Bip001 R Finger11/Bip001 R Finger1Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger2/Bip001 R Finger21/Bip001 R Finger2Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger3/Bip001 R Finger31/Bip001 R Finger3Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger4/Bip001 R Finger41/Bip001 R Finger4Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/FireEffectObject weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/hand_R/Gun_M4A1/Slot weight: 1 - path: Police/ZJ001 weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: talk takeName: playerSkill firstFrame: 0 lastFrame: 2 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Police weight: 1 - path: Police/zhongxin weight: 1 - path: Police/zhongxin/Bip001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Footsteps weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/______001 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 L Toe0/Bip001 L Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 R Toe0/Bip001 R Toe0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bip001 HeadNub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0/Bip001 L Finger01/Bip001 L Finger0Nub weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11 weight: 1 - path: Police/zhongxin/Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger1/Bip001 L Finger11/Bip001 L Finger1Nub weight: 1 - 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