{
	"version":"LAYAHIERARCHY:01",
	"data":{
		"type":"Sprite3D",
		"props":{
			"name":"building",
			"active":true,
			"position":[
				0,
				0,
				0
			],
			"rotation":[
				0,
				0,
				0,
				-1
			],
			"scale":[
				1,
				1,
				1
			]
		},
		"child":[
			{
				"type":"Sprite3D",
				"props":{
					"name":"CactusPart4",
					"active":true,
					"isStatic":false,
					"layer":0,
					"position":[
						0,
						0,
						0
					],
					"rotation":[
						0,
						0,
						0,
						-1
					],
					"scale":[
						20,
						20,
						20
					]
				},
				"components":[],
				"child":[
					{
						"type":"Sprite3D",
						"props":{
							"name":"CactusTop1",
							"active":true,
							"isStatic":false,
							"layer":0,
							"position":[
								0,
								1,
								0
							],
							"rotation":[
								0,
								0,
								0,
								-1
							],
							"scale":[
								1,
								1,
								1
							]
						},
						"components":[],
						"child":[
							{
								"type":"Sprite3D",
								"props":{
									"name":"CactusTop1",
									"active":true,
									"isStatic":false,
									"layer":0,
									"position":[
										0,
										0,
										0
									],
									"rotation":[
										0,
										0,
										0,
										-1
									],
									"scale":[
										1,
										1,
										1
									]
								},
								"components":[],
								"child":[
									{
										"type":"MeshSprite3D",
										"props":{
											"name":"CactusTop1_0",
											"active":true,
											"isStatic":false,
											"layer":0,
											"position":[
												0,
												0,
												0
											],
											"rotation":[
												0,
												0,
												0,
												-1
											],
											"scale":[
												1,
												1,
												1
											],
											"meshPath":"Assets/gh_fallrace/fbx/CactusTop1/CactusTop1-CactusTop1_0.lm",
											"enableRender":true,
											"materials":[
												{
													"path":"Assets/gh_fallrace/fbx/CactusPart4/Materials/Cactus.lmat"
												}
											]
										},
										"components":[],
										"child":[]
									}
								]
							}
						]
					},
					{
						"type":"Sprite3D",
						"props":{
							"name":"CactusPart4",
							"active":true,
							"isStatic":false,
							"layer":0,
							"position":[
								0,
								1,
								0
							],
							"rotation":[
								0,
								0,
								0,
								-1
							],
							"scale":[
								1,
								1,
								1
							]
						},
						"components":[],
						"child":[
							{
								"type":"MeshSprite3D",
								"props":{
									"name":"CactusPart4_0",
									"active":true,
									"isStatic":false,
									"layer":0,
									"position":[
										0,
										0,
										0
									],
									"rotation":[
										0,
										0,
										0,
										-1
									],
									"scale":[
										1,
										1,
										1
									],
									"meshPath":"Assets/gh_fallrace/fbx/CactusPart4/CactusPart4-CactusPart4_0.lm",
									"enableRender":true,
									"materials":[
										{
											"path":"Assets/gh_fallrace/fbx/CactusPart4/Materials/Cactus.lmat"
										}
									]
								},
								"components":[],
								"child":[]
							}
						]
					}
				]
			},
			{
				"type":"Sprite3D",
				"props":{
					"name":"ConstructionPart3",
					"active":true,
					"isStatic":false,
					"layer":0,
					"position":[
						0,
						0,
						0
					],
					"rotation":[
						0,
						0,
						0,
						-1
					],
					"scale":[
						20,
						20,
						20
					]
				},
				"components":[],
				"child":[
					{
						"type":"Sprite3D",
						"props":{
							"name":"ConstructionPart3",
							"active":true,
							"isStatic":false,
							"layer":0,
							"position":[
								0,
								1,
								0
							],
							"rotation":[
								0,
								0,
								0,
								-1
							],
							"scale":[
								1,
								1,
								1
							]
						},
						"components":[],
						"child":[
							{
								"type":"MeshSprite3D",
								"props":{
									"name":"ConstructionPart3_0",
									"active":true,
									"isStatic":false,
									"layer":0,
									"position":[
										0,
										0,
										0
									],
									"rotation":[
										0,
										0,
										0,
										-1
									],
									"scale":[
										1,
										1,
										1
									],
									"meshPath":"Assets/gh_fallrace/fbx/ConstructionPart3/ConstructionPart3-ConstructionPart3_0.lm",
									"enableRender":true,
									"materials":[
										{
											"path":"Assets/gh_fallrace/fbx/ConstructionPart3/Materials/Construction.lmat"
										}
									]
								},
								"components":[],
								"child":[]
							}
						]
					}
				]
			},
			{
				"type":"Sprite3D",
				"props":{
					"name":"EgyptPart1",
					"active":true,
					"isStatic":false,
					"layer":0,
					"position":[
						0,
						0,
						0
					],
					"rotation":[
						0,
						0,
						0,
						-1
					],
					"scale":[
						20,
						20,
						20
					]
				},
				"components":[],
				"child":[
					{
						"type":"Sprite3D",
						"props":{
							"name":"EgyptPart1",
							"active":true,
							"isStatic":false,
							"layer":0,
							"position":[
								0,
								1,
								0
							],
							"rotation":[
								0,
								0,
								0,
								-1
							],
							"scale":[
								1,
								1,
								1
							]
						},
						"components":[],
						"child":[
							{
								"type":"MeshSprite3D",
								"props":{
									"name":"EgyptPart1_0",
									"active":true,
									"isStatic":false,
									"layer":0,
									"position":[
										0,
										0,
										0
									],
									"rotation":[
										0,
										0,
										0,
										-1
									],
									"scale":[
										1,
										1,
										1
									],
									"meshPath":"Assets/gh_fallrace/fbx/EgyptPart1/EgyptPart1-EgyptPart1_0.lm",
									"enableRender":true,
									"materials":[
										{
											"path":"Assets/gh_fallrace/fbx/EgyptPart1/Materials/Egypt.lmat"
										}
									]
								},
								"components":[],
								"child":[]
							}
						]
					},
					{
						"type":"Sprite3D",
						"props":{
							"name":"EgyptRoof3",
							"active":true,
							"isStatic":false,
							"layer":0,
							"position":[
								0,
								1,
								0
							],
							"rotation":[
								0,
								0,
								0,
								-1
							],
							"scale":[
								1,
								1,
								1
							]
						},
						"components":[],
						"child":[
							{
								"type":"Sprite3D",
								"props":{
									"name":"EgyptRoof3",
									"active":true,
									"isStatic":false,
									"layer":0,
									"position":[
										0,
										0,
										0
									],
									"rotation":[
										0,
										0,
										0,
										-1
									],
									"scale":[
										1,
										1,
										1
									]
								},
								"components":[],
								"child":[
									{
										"type":"MeshSprite3D",
										"props":{
											"name":"EgyptRoof3_0",
											"active":true,
											"isStatic":false,
											"layer":0,
											"position":[
												0,
												0,
												0
											],
											"rotation":[
												0,
												0,
												0,
												-1
											],
											"scale":[
												1,
												1,
												1
											],
											"meshPath":"Assets/gh_fallrace/fbx/EgyptRoof3/EgyptRoof3-EgyptRoof3_0.lm",
											"enableRender":true,
											"materials":[
												{
													"path":"Assets/gh_fallrace/fbx/EgyptRoof3/Materials/Egypt.lmat"
												}
											]
										},
										"components":[],
										"child":[]
									}
								]
							}
						]
					}
				]
			}
		]
	}
}