12345678 |
- {
- "code": "import { AnimatorClip } from \"./DefinedType\";\r\nexport default class Role extends Laya.Script3D {\r\n onAwake() {\r\n this.selfobj = this.owner;\r\n this.tran = this.selfobj.transform;\r\n this.animator = this.selfobj.getChildAt(0).getComponent(Laya.Animator);\r\n }\r\n _SetPosition(v, islocal = false) {\r\n if (islocal) {\r\n this.tran.localPosition = v.clone();\r\n }\r\n else {\r\n this.tran.position = v.clone();\r\n }\r\n }\r\n _SetRotate(r, islocal = false) {\r\n if (islocal) {\r\n this.tran.localRotationEuler = r.clone();\r\n }\r\n else {\r\n this.tran.rotationEuler = r.clone();\r\n }\r\n }\r\n PlayAni(clip, callback, isnor = false) {\r\n if (callback) {\r\n Laya.timer.once(AnimatorClip.aniclipTime[clip] * 1000, this, () => {\r\n callback();\r\n });\r\n }\r\n if (isnor)\r\n this.animator.play(clip, 0, 0);\r\n else\r\n this.animator.play(clip);\r\n }\r\n RecverAni() {\r\n }\r\n}\r\n",
- "references": [
- "D:/GitProject/GunGang/gungang_laya/gungang/src/GameLogic/DefinedType.ts",
- "D:/GitProject/GunGang/gungang_laya/gungang/src/Util/Mathf.ts"
- ]
- }
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