c682756a65107c81fd1cc7686f478365e171bdc3 5.2 KB

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  1. {
  2. "code": "import { ui } from \"../ui/layaMaxUI\";\r\nimport { EventManager } from \"../GameLogic/EventManager\";\r\nimport BannerAndVideo1 from \"../game_module/BannerAndVideo1\";\r\nimport NetManager, { PROTOCOLS } from \"../game_module/NetManager\";\r\nimport RewardBoxItem from \"./Com/RewardBoxItem\";\r\nimport ViewManager, { ViewType } from \"../GameLogic/ViewManager\";\r\nimport Game_Tool from \"../Util/Game_Tool\";\r\nimport { CfgManager } from \"../GameLogic/CfgManager\";\r\nimport GameDefined from \"../GameLogic/GameDefined\";\r\nimport ResultUi from \"./ResultUi\";\r\nexport default class RewardBoxUi extends ui.RewardBoxUiUI {\r\n constructor() {\r\n super();\r\n this.isFromRessult = false;\r\n this.keyNum = 0;\r\n this.isAddKeyed = false;\r\n this.arr = [];\r\n this.key11 = \"gameRes/key11.png\";\r\n this.key22 = \"gameRes/key22.png\";\r\n this.freeBox = \"gameRes/kaibaoxiang-1-8.png\";\r\n this.videoBox = \"gameRes/kaibaoxiang-1-9.png\";\r\n RewardBoxUi.instance = this;\r\n this.resizeHander();\r\n EventManager.on(Laya.Event.RESIZE, this, this.resizeHander);\r\n }\r\n static get Instance() {\r\n return RewardBoxUi.instance;\r\n }\r\n resizeHander() {\r\n this.height = Laya.stage.height;\r\n }\r\n OnShow(data) {\r\n this.isFromRessult = data;\r\n this.InitDate();\r\n this.InitHandler();\r\n this.InitUi();\r\n }\r\n InitDate() {\r\n this.keyNum = 3;\r\n this.isAddKeyed = false;\r\n for (let index = 0; index < 9; index++) {\r\n this.arr.push(1);\r\n }\r\n let k1 = Game_Tool.randomInt(0, 2);\r\n this.arr[k1] = 0;\r\n let k2 = Game_Tool.randomInt(3, 5);\r\n this.arr[k2] = 0;\r\n let k3 = Game_Tool.randomInt(6, 8);\r\n this.arr[k3] = 0;\r\n }\r\n InitUi() {\r\n this.backBtn.visible = false;\r\n this.videogetkeyBtn.visible = false;\r\n this._backBtn.visible = false;\r\n this.ShowKey(true);\r\n this.EnterNet();\r\n }\r\n EnterNet() {\r\n NetManager.Instance.HttpPostRequest(PROTOCOLS.protocols.Entertreasure, null, (data) => {\r\n if (data.theme_id) {\r\n this.ShowGoodSkin(data.theme_id);\r\n }\r\n }, (data) => {\r\n });\r\n }\r\n ShowGoodSkin(id) {\r\n let cfg = CfgManager.Instance.GetTheme(id);\r\n if (!cfg)\r\n return;\r\n this._icon.skin = GameDefined.skin_path + cfg.icon + \".png\";\r\n }\r\n InitHandler() {\r\n this.videogetkeyBtn.CZ = () => {\r\n this.VideoHandler();\r\n };\r\n this.backBtn.CZ = () => {\r\n ViewManager.Instance.CloseView(ViewType.RewardBoxUi);\r\n };\r\n this._backBtn.CZ = () => {\r\n ViewManager.Instance.CloseView(ViewType.RewardBoxUi);\r\n };\r\n this.list.selectEnable = false;\r\n this.list.renderHandler = Laya.Handler.create(this, this.UpdateItem, null, false);\r\n this.list.array = this.arr;\r\n }\r\n UpdateItem(ceil) {\r\n let skinItem = ceil.getComponent(RewardBoxItem);\r\n skinItem.Refresh();\r\n }\r\n ShowKey(isadd) {\r\n if (isadd) {\r\n for (let index = 0; index < 3; index++) {\r\n this.keyBox.getChildAt(index).skin = this.key11;\r\n }\r\n }\r\n else {\r\n this.keyBox.getChildAt(this.keyNum - 1).skin = this.key22;\r\n this.keyNum--;\r\n if (this.keyNum == 0) {\r\n this.backBtn.visible = true;\r\n if (!this.isAddKeyed)\r\n this.videogetkeyBtn.visible = true;\r\n else\r\n this._backBtn.visible = true;\r\n }\r\n }\r\n }\r\n VideoHandler() {\r\n BannerAndVideo1.ShowVideo((isok) => {\r\n if (isok) {\r\n this.isAddKeyed = true;\r\n this.videogetkeyBtn.visible = false;\r\n this.keyNum = 3;\r\n this.ShowKey(true);\r\n }\r\n });\r\n }\r\n OnClose() {\r\n Laya.timer.clearAll(this);\r\n EventManager.off(Laya.Event.RESIZE, this, this.resizeHander);\r\n RewardBoxUi.instance = null;\r\n if (this.isFromRessult) {\r\n if (ResultUi.Instance)\r\n ResultUi.Instance.BannerMove();\r\n }\r\n }\r\n}\r\n",
  3. "references": [
  4. "D:/GitProject/GunGang/gungang_laya/gungang/src/ui/layaMaxUI.ts",
  5. "D:/GitProject/GunGang/gungang_laya/gungang/src/GameLogic/EventManager.ts",
  6. "D:/GitProject/GunGang/gungang_laya/gungang/src/game_module/BannerAndVideo1.ts",
  7. "D:/GitProject/GunGang/gungang_laya/gungang/src/game_module/NetManager.ts",
  8. "D:/GitProject/GunGang/gungang_laya/gungang/src/game_module/UserModel.ts",
  9. "D:/GitProject/GunGang/gungang_laya/gungang/src/Window/Com/RewardBoxItem.ts",
  10. "D:/GitProject/GunGang/gungang_laya/gungang/src/Util/Game_Tool.ts",
  11. "D:/GitProject/GunGang/gungang_laya/gungang/src/GameLogic/CfgManager.ts",
  12. "D:/GitProject/GunGang/gungang_laya/gungang/src/GameLogic/GameDefined.ts",
  13. "D:/GitProject/GunGang/gungang_laya/gungang/src/Window/ResultUi.ts"
  14. ]
  15. }