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- {
- "code": "import GameConfig from \"./GameConfig\";\r\nimport GameSetting from \"./game_module/GameSetting\";\r\nimport { WXSdk } from \"./game_module/WXSdk\";\r\nimport ViewManager, { ViewType } from \"./GameLogic/ViewManager\";\r\nclass Main {\r\n constructor() {\r\n window['Config3D'] && (window['Config3D'][\"_config\"][\"_defaultPhysicsMemory\"] = 128);\r\n window['Config3D'] && (window['Config3D'][\"_config\"][\"isAntialias\"] = true);\r\n if (window[\"Laya3D\"])\r\n Laya3D.init(GameConfig.width, GameConfig.height);\r\n else\r\n Laya.init(GameConfig.width, GameConfig.height, Laya[\"WebGL\"]);\r\n Laya[\"Physics\"] && Laya[\"Physics\"].enable();\r\n Laya[\"DebugPanel\"] && Laya[\"DebugPanel\"].enable();\r\n Laya.stage.scaleMode = GameConfig.scaleMode;\r\n Laya.stage.screenMode = GameConfig.screenMode;\r\n Laya.stage.alignV = GameConfig.alignV;\r\n Laya.stage.alignH = GameConfig.alignH;\r\n Laya.URL.exportSceneToJson = GameConfig.exportSceneToJson;\r\n if (GameConfig.debug || Laya.Utils.getQueryString(\"debug\") == \"true\")\r\n Laya.enableDebugPanel();\r\n if (GameConfig.physicsDebug && Laya[\"PhysicsDebugDraw\"])\r\n Laya[\"PhysicsDebugDraw\"].enable();\r\n if (GameConfig.stat)\r\n Laya.Stat.show();\r\n Laya.alertGlobalError = true;\r\n GameSetting.isWx = Laya.Browser.onWeiXin;\r\n if (GameSetting.isWx) {\r\n WXSdk.init();\r\n }\r\n Laya.ResourceVersion.enable(\"version.json\", Laya.Handler.create(this, this.onVersionLoaded), Laya.ResourceVersion.FILENAME_VERSION);\r\n WXSdk.IsNeedUpdate();\r\n }\r\n onVersionLoaded() {\r\n Laya.AtlasInfoManager.enable(\"fileconfig.json\", Laya.Handler.create(this, this.onConfigLoaded));\r\n Laya.MouseManager.multiTouchEnabled = false;\r\n }\r\n onConfigLoaded() {\r\n ViewManager.Instance.OpenView(ViewType.Loadui);\r\n GameSetting.isX = Laya.Browser.clientHeight / Laya.Browser.clientWidth > 2;\r\n }\r\n}\r\nnew Main();\r\n",
- "references": [
- "D:/GitProject/GunGang/gungang_laya/gungang/src/GameConfig.ts",
- "D:/GitProject/GunGang/gungang_laya/gungang/src/game_module/GameSetting.ts",
- "D:/GitProject/GunGang/gungang_laya/gungang/src/game_module/WXSdk.ts"
- ]
- }
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