ffe28ebe7fe28cea52464a67456ba065a6b7fa4f 1.8 KB

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  1. {
  2. "code": "import ButtonRunTime from \"./Window/Com/ButtonRunTime\";\r\nimport HuiTuiItem from \"./Window/Com/HuiTuiItem\";\r\nexport default class GameConfig {\r\n constructor() { }\r\n static init() {\r\n var reg = Laya.ClassUtils.regClass;\r\n reg(\"Window/Com/ButtonRunTime.ts\", ButtonRunTime);\r\n reg(\"Window/Com/HuiTuiItem.ts\", HuiTuiItem);\r\n }\r\n}\r\nGameConfig.width = 720;\r\nGameConfig.height = 1280;\r\nGameConfig.scaleMode = \"fixedwidth\";\r\nGameConfig.screenMode = \"none\";\r\nGameConfig.alignV = \"top\";\r\nGameConfig.alignH = \"left\";\r\nGameConfig.startScene = \"MainUi.scene\";\r\nGameConfig.sceneRoot = \"\";\r\nGameConfig.debug = false;\r\nGameConfig.stat = true;\r\nGameConfig.physicsDebug = false;\r\nGameConfig.exportSceneToJson = true;\r\nGameConfig.init();\r\n//# sourceMappingURL=GameConfig.js.map",
  3. "references": [
  4. "D:/GitProject/GunGang/gungang_laya/gungang/src/Window/Com/ButtonRunTime.ts",
  5. "D:/GitProject/GunGang/gungang_laya/gungang/src/Window/Com/HuiTuiItem.ts"
  6. ],
  7. "map": "{\"version\":3,\"file\":\"GameConfig.js\",\"sourceRoot\":\"\",\"sources\":[\"../../src/GameConfig.ts\"],\"names\":[],\"mappings\":\"AACA,OAAO,aAAa,MAAM,4BAA4B,CAAA;AACtD,OAAO,UAAU,MAAM,yBAAyB,CAAA;AAIhD,MAAM,CAAC,OAAO,OAAO,UAAU;IAa3B,gBAAc,CAAC;IACf,MAAM,CAAC,IAAI;QACP,IAAI,GAAG,GAAa,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC;QAC7C,GAAG,CAAC,6BAA6B,EAAC,aAAa,CAAC,CAAC;QACjD,GAAG,CAAC,0BAA0B,EAAC,UAAU,CAAC,CAAC;IAC/C,CAAC;;AAjBM,gBAAK,GAAQ,GAAG,CAAC;AACjB,iBAAM,GAAQ,IAAI,CAAC;AACnB,oBAAS,GAAQ,YAAY,CAAC;AAC9B,qBAAU,GAAQ,MAAM,CAAC;AACzB,iBAAM,GAAQ,KAAK,CAAC;AACpB,iBAAM,GAAQ,MAAM,CAAC;AACrB,qBAAU,GAAK,cAAc,CAAC;AAC9B,oBAAS,GAAQ,EAAE,CAAC;AACpB,gBAAK,GAAS,KAAK,CAAC;AACpB,eAAI,GAAS,IAAI,CAAC;AAClB,uBAAY,GAAS,KAAK,CAAC;AAC3B,4BAAiB,GAAS,IAAI,CAAC;AAQ1C,UAAU,CAAC,IAAI,EAAE,CAAC\"}"
  8. }