03fb799552e9e9061049ca7edfcb2da8f4648027 1.7 KB

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  1. {
  2. "code": "export class PlayerManager {\r\n constructor() {\r\n this.killCount = 0;\r\n this.istry = false;\r\n this.playerId = Math.random() > 0.5 ? 1 : 2;\r\n }\r\n static get Instance() {\r\n return PlayerManager.instance || (PlayerManager.instance = new PlayerManager());\r\n }\r\n ;\r\n ;\r\n SetTheme() {\r\n }\r\n SetTryOutById(id) {\r\n }\r\n static SetGlobe() {\r\n PlayerManager.instance.playerId = Math.random() > 0.5 ? 1 : 2;\r\n }\r\n}\r\nPlayerManager.bulletAttack = 10;\r\nPlayerManager.bulletTime = 0.3;\r\n//# sourceMappingURL=PlayerManager.js.map",
  3. "references": [
  4. "D:/GitProject/GunGang/gungang_laya/gungang/src/GameLogic/EventManager.ts",
  5. "D:/GitProject/GunGang/gungang_laya/gungang/src/GameLogic/CfgManager.ts",
  6. "D:/GitProject/GunGang/gungang_laya/gungang/src/GameLogic/GameDefined.ts",
  7. "D:/GitProject/GunGang/gungang_laya/gungang/src/game_module/UserModel.ts",
  8. "D:/GitProject/GunGang/gungang_laya/gungang/src/Util/Game_Tool.ts"
  9. ],
  10. "map": "{\"version\":3,\"file\":\"PlayerManager.js\",\"sourceRoot\":\"\",\"sources\":[\"../../../src/GameLogic/PlayerManager.ts\"],\"names\":[],\"mappings\":\"AAOA,MAAM,OAAO,aAAa;IAA1B;QAQW,cAAS,GAAG,CAAC,CAAC;QAGd,UAAK,GAAG,KAAK,CAAC;QACd,aAAQ,GAAS,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IA2BxD,CAAC;IArCU,MAAM,KAAK,QAAQ;QACtB,OAAO,aAAa,CAAC,QAAQ,IAAI,CAAC,aAAa,CAAC,QAAQ,GAAG,IAAI,aAAa,EAAE,CAAC,CAAC;IACpF,CAAC;IAOoB,CAAC;IAC8B,CAAC;IAC9C,QAAQ;IAEf,CAAC;IAIM,aAAa,CAAC,EAAE;IAMvB,CAAC;IASM,MAAM,CAAC,QAAQ;QAElB,aAAa,CAAC,QAAQ,CAAC,QAAQ,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAClE,CAAC;;AANM,0BAAY,GAAG,EAAE,CAAC;AAClB,wBAAU,GAAG,GAAG,CAAC\"}"
  11. }