1234567891011121314151617181920 |
- {
- "code": "import { CameraState } from \"./Camera\";\r\nimport { ConstructManager } from \"../Manager/ConstructManager\";\r\nimport { MainRoleManager } from \"../Manager/MainRoleManager\";\r\nimport { MoundManager } from \"../Manager/MoundManager\";\r\nimport { CameraManager } from \"../Manager/CameraManager\";\r\nimport { PlaneManager } from \"../Manager/PlaneManager\";\r\nimport { LevelController } from \"./LevelController\";\r\nimport StreetManager from \"../Manager/StreetManager\";\r\nimport { GameVersion } from \"../Net/GameVersion\";\r\nvar Sprite = Laya.Sprite;\r\nvar BlurFilter = Laya.BlurFilter;\r\nexport class Scene3DManager {\r\n constructor() {\r\n this.apePath = \"res/apes/monkey2.png\";\r\n }\r\n static get Instance() {\r\n return Scene3DManager.instance || (Scene3DManager.instance = new Scene3DManager());\r\n }\r\n InitGame() {\r\n Laya.timer.frameOnce(10, this, () => {\r\n MainRoleManager.Instance.MadePlayer();\r\n this.InItScene();\r\n });\r\n }\r\n ;\r\n Init(_s) {\r\n if (_s) {\r\n this.MainScene = _s;\r\n Laya.stage.addChild(_s);\r\n }\r\n else {\r\n console.error(\"场景不存在\");\r\n return;\r\n }\r\n let sceneNode;\r\n sceneNode = this.MainScene.getChildByName(\"scene\");\r\n if (!sceneNode) {\r\n console.error(\"场景资源配置错误!\");\r\n return;\r\n }\r\n this.MainCamera = this.MainScene.getChildByName(\"Main Camera\");\r\n this.MainCamera.enableHDR = false;\r\n this.bulletCon = sceneNode.getChildByName(\"bulletContainer\");\r\n this.effectCon = sceneNode.getChildByName(\"effectPos\");\r\n this.SetSceneMaterial();\r\n let build = sceneNode.getChildByName(\"buildings\");\r\n ConstructManager.Instance.Init(build);\r\n let playerStartPos = sceneNode.getChildByName(\"playerstartPoint\");\r\n let playerCon = sceneNode.getChildByName(\"playerContainer\");\r\n MainRoleManager.Instance.Init(playerStartPos, playerCon);\r\n let moveBlockContainer = sceneNode.getChildByName(\"BlockContainer\");\r\n StreetManager.Instance.Init(moveBlockContainer);\r\n let towerContainer = sceneNode.getChildByName(\"towerContainer\");\r\n MoundManager.Instance.Init(towerContainer);\r\n let startCampos1 = sceneNode.getChildByName(\"startCamPos\");\r\n let startCamposX = sceneNode.getChildByName(\"startXCamPos\");\r\n let ps;\r\n if (GameVersion.isX)\r\n ps = startCamposX;\r\n else\r\n ps = startCampos1;\r\n CameraManager.Instance.Init(this.MainCamera, ps);\r\n let finalPos = sceneNode.getChildByName(\"finalPos\");\r\n PlaneManager.Instance.Init(finalPos);\r\n this.InitGame();\r\n }\r\n createApe() {\r\n var ape = new Sprite();\r\n ape.loadImage(this.apePath);\r\n ape.x = (Laya.stage.width - ape.width) / 2;\r\n ape.y = (Laya.stage.height - ape.height) / 2;\r\n Laya.stage.addChild(ape);\r\n this.applayFilter(ape);\r\n }\r\n applayFilter(ape) {\r\n var blurFilter = new BlurFilter();\r\n blurFilter.strength = 5;\r\n ape.filters = [blurFilter];\r\n }\r\n SetSceneMaterial() {\r\n this.MainCamera.clearFlag = Laya.BaseCamera.CLEARFLAG_SKY;\r\n let skyRenderer = this.MainScene.skyRenderer;\r\n skyRenderer.mesh = Laya.SkyDome.instance;\r\n let mat = new Laya.SkyProceduralMaterial();\r\n skyRenderer.material = mat;\r\n mat.sunDisk = Laya.SkyProceduralMaterial.SUN_NODE;\r\n mat.skyTint = new Laya.Vector4(1, 0.74, 0.74, 1);\r\n }\r\n InItScene() {\r\n LevelController.Instance.SetLevel();\r\n PlaneManager.Instance.SetAir();\r\n ConstructManager.Instance.SetConstruct();\r\n CameraManager.Instance.SetCameraAction(CameraState.game, 1);\r\n MainRoleManager.Instance.SetPlayerPosition();\r\n }\r\n}\r\n//# sourceMappingURL=Scene3DManager.js.map",
- "references": [
- "C:/Users/Administrator/Desktop/gungang/src/Game/Camera.ts",
- "C:/Users/Administrator/Desktop/gungang/src/Game/ParticleManager.ts",
- "C:/Users/Administrator/Desktop/gungang/src/Game/ResourcesManager.ts",
- "C:/Users/Administrator/Desktop/gungang/src/Util/GameTool.ts",
- "C:/Users/Administrator/Desktop/gungang/src/Game/GameManager.ts",
- "C:/Users/Administrator/Desktop/gungang/src/Manager/ConstructManager.ts",
- "C:/Users/Administrator/Desktop/gungang/src/Manager/MainRoleManager.ts",
- "C:/Users/Administrator/Desktop/gungang/src/Manager/MoundManager.ts",
- "C:/Users/Administrator/Desktop/gungang/src/Manager/CameraManager.ts",
- "C:/Users/Administrator/Desktop/gungang/src/Manager/PlaneManager.ts",
- "C:/Users/Administrator/Desktop/gungang/src/Game/LevelController.ts",
- "C:/Users/Administrator/Desktop/gungang/src/Manager/StreetManager.ts",
- "C:/Users/Administrator/Desktop/gungang/src/Net/GameVersion.ts"
- ],
- "map": "{\"version\":3,\"file\":\"Scene3DManager.js\",\"sourceRoot\":\"\",\"sources\":[\"../../../src/Game/Scene3DManager.ts\"],\"names\":[],\"mappings\":\"AAEA,OAAQ,EAAE,WAAW,EAAS,MAAM,UAAU,CAAC;AAQ/C,OAAO,EAAC,gBAAgB,EAAC,MAAM,6BAA6B,CAAC;AAC7D,OAAO,EAAC,eAAe,EAAC,MAAM,4BAA4B,CAAC;AAC3D,OAAO,EAAC,YAAY,EAAC,MAAM,yBAAyB,CAAC;AACrD,OAAO,EAAC,aAAa,EAAC,MAAM,0BAA0B,CAAC;AACvD,OAAO,EAAC,YAAY,EAAC,MAAM,yBAAyB,CAAC;AACrD,OAAO,EAAC,eAAe,EAAC,MAAM,mBAAmB,CAAC;AAClD,OAAO,aAAa,MAAM,0BAA0B,CAAC;AACrD,OAAO,EAAC,WAAW,EAAC,MAAM,oBAAoB,CAAC;AAG/C,IAAO,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;AAE5B,IAAO,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;AAKpC,MAAM,OAAO,cAAc;IAA3B;QAgEY,YAAO,GAAW,sBAAsB,CAAC;IA6CrD,CAAC;IA3GU,MAAM,KAAK,QAAQ;QACtB,OAAO,cAAc,CAAC,QAAQ,IAAI,CAAC,cAAc,CAAC,QAAQ,GAAG,IAAI,cAAc,EAAE,CAAC,CAAC;IACvF,CAAC;IAED,QAAQ;QACJ,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,EAAE,EAAE,IAAI,EAAE,GAAG,EAAE;YAChC,eAAe,CAAC,QAAQ,CAAC,UAAU,EAAE,CAAC;YACtC,IAAI,CAAC,SAAS,EAAE,CAAC;QACrB,CAAC,CAAC,CAAC;IAEP,CAAC;IAAA,CAAC;IACK,IAAI,CAAC,EAAW;QACnB,IAAI,EAAE,EAAE;YACJ,IAAI,CAAC,SAAS,GAAG,EAAE,CAAC;YACpB,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC;SAC3B;aACI;YACD,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;YACvB,OAAO;SACV;QAED,IAAI,SAAmB,CAAC;QACxB,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,OAAO,CAAa,CAAC;QAC/D,IAAI,CAAC,SAAS,EAAE;YACZ,OAAO,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC;YAC3B,OAAO;SACV;QACD,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,aAAa,CAAgB,CAAC;QAC9E,IAAI,CAAC,UAAU,CAAC,SAAS,GAAG,KAAK,CAAC;QAClC,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,cAAc,CAAC,iBAAiB,CAAa,CAAC;QACzE,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,cAAc,CAAC,WAAW,CAAa,CAAC;QACnE,IAAI,CAAC,gBAAgB,EAAE,CAAC;QAExB,IAAI,KAAK,GAAG,SAAS,CAAC,cAAc,CAAC,WAAW,CAAa,CAAC;QAC9D,gBAAgB,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEtC,IAAI,cAAc,GAAG,SAAS,CAAC,cAAc,CAAC,kBAAkB,CAAa,CAAC;QAC9E,IAAI,SAAS,GAAG,SAAS,CAAC,cAAc,CAAC,iBAAiB,CAAa,CAAC;QACxE,eAAe,CAAC,QAAQ,CAAC,IAAI,CAAC,cAAc,EAAE,SAAS,CAAC,CAAC;QAGzD,IAAI,kBAAkB,GAAG,SAAS,CAAC,cAAc,CAAC,gBAAgB,CAAa,CAAC;QAChF,aAAa,CAAC,QAAQ,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;QAGhD,IAAI,cAAc,GAAG,SAAS,CAAC,cAAc,CAAC,gBAAgB,CAAa,CAAC;QAC5E,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QAG3C,IAAI,YAAY,GAAG,SAAS,CAAC,cAAc,CAAC,aAAa,CAAa,CAAC;QACvE,IAAI,YAAY,GAAC,SAAS,CAAC,cAAc,CAAC,cAAc,CAAa,CAAC;QACtE,IAAI,EAAE,CAAC;QACP,IAAG,WAAW,CAAC,GAAG;YAAC,EAAE,GAAC,YAAY,CAAC;;YAC9B,EAAE,GAAC,YAAY,CAAC;QACrB,aAAa,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE,EAAE,CAAC,CAAC;QAEjD,IAAI,QAAQ,GAAG,SAAS,CAAC,cAAc,CAAC,UAAU,CAAa,CAAC;QAChE,YAAY,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QACrC,IAAI,CAAC,QAAQ,EAAE,CAAC;IACpB,CAAC;IAIO,SAAS;QACb,IAAI,GAAG,GAAW,IAAI,MAAM,EAAE,CAAC;QAC/B,GAAG,CAAC,SAAS,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAE5B,GAAG,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;QAC3C,GAAG,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QAE7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;QAEzB,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;IAC3B,CAAC;IAEO,YAAY,CAAC,GAAW;QAC5B,IAAI,UAAU,GAAe,IAAI,UAAU,EAAE,CAAC;QAC9C,UAAU,CAAC,QAAQ,GAAG,CAAC,CAAC;QACxB,GAAG,CAAC,OAAO,GAAG,CAAC,UAAU,CAAC,CAAC;IAC/B,CAAC;IASO,gBAAgB;QACpB,IAAI,CAAC,UAAU,CAAC,SAAS,GAAG,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC;QAC1D,IAAI,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC;QAC7C,WAAW,CAAC,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QACzC,IAAI,GAAG,GAAG,IAAI,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAC3C,WAAW,CAAC,QAAQ,GAAG,GAAG,CAAC;QAE3B,GAAG,CAAC,OAAO,GAAG,IAAI,CAAC,qBAAqB,CAAC,QAAQ,CAAC;QAElD,GAAG,CAAC,OAAO,GAAG,IAAI,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;IACrD,CAAC;IAEM,SAAS;QACZ,eAAe,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC;QACpC,YAAY,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;QAC/B,gBAAgB,CAAC,QAAQ,CAAC,YAAY,EAAE,CAAC;QACzC,aAAa,CAAC,QAAQ,CAAC,eAAe,CAAC,WAAW,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;QAC5D,eAAe,CAAC,QAAQ,CAAC,iBAAiB,EAAE,CAAC;IACjD,CAAC;CACJ\"}"
- }
|