8e4de6ce151f655f142662747c971ab46d69e94e 2.0 KB

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  1. {
  2. "code": "export class DispatcherManager {\r\n static get Disispatcher() {\r\n return DispatcherManager.disispatcher || (DispatcherManager.disispatcher = new Laya.EventDispatcher());\r\n }\r\n static on(type, call, data) {\r\n this.Disispatcher.on(type, call, data);\r\n }\r\n static off(type, call, data) {\r\n this.Disispatcher.off(type, call, data);\r\n }\r\n static event(type, data = null) {\r\n this.Disispatcher.event(type, data);\r\n }\r\n}\r\nexport class EventType {\r\n}\r\nEventType.Event = {\r\n CamFollowArg: \"CamFollowArg\",\r\n SetAimPos: \"SetAimPos\",\r\n RefreshBulletCount: \"RefreshBulletCount\",\r\n RefreshRemainEnemyCount: \"RefreshRemainEnemyCount\",\r\n GameShowTips: \"GameShowTips\",\r\n StartShot: 'StartShot',\r\n StopShot: 'StopShot',\r\n ShowMainUi: \"ShowMainUi\",\r\n SetMonery: \"SetMonery\",\r\n SetStage: \"SetStage\",\r\n SetStagePro: \"SetStagePro\"\r\n};\r\n//# sourceMappingURL=DispatcherManager.js.map",
  3. "references": [],
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  5. }