{ "code": "import { ui } from \"../../ui/layaMaxUI\";\r\nimport ViewManager, { ViewType } from \"../../GameLogic/ViewManager\";\r\nimport { EventManager } from \"../../GameLogic/EventManager\";\r\nimport { HuituiSdk } from \"../../game_module/HuituiSdk\";\r\nimport { PlayerManager } from \"../../GameLogic/PlayerManager\";\r\nimport { AppSetting } from \"../../GameLogic/GameDefined\";\r\nimport ResultUi from \"../ResultUi\";\r\nexport class FullScreenExport extends ui.FullScreenExportUI {\r\n constructor() {\r\n super();\r\n this.isfromResult = false;\r\n this.resizeHander();\r\n EventManager.on(Laya.Event.RESIZE, this, this.resizeHander);\r\n }\r\n InitDate() {\r\n }\r\n InitHandler() {\r\n this.PlayGameBtn.clickHandler = new Laya.Handler(this, () => {\r\n ViewManager.Instance.CloseView(ViewType.FullScreenExport);\r\n });\r\n }\r\n InitUi(data) {\r\n this.RefreshList();\r\n this.PlayGameBtn.visible = false;\r\n Laya.timer.once(2000, this, () => {\r\n this.PlayGameBtn.visible = true;\r\n });\r\n this.GunGun();\r\n }\r\n GunGun() {\r\n this.list2.scrollBar.value = 0;\r\n let maxnum2 = this.list2.scrollBar.max;\r\n var temp1 = 1;\r\n Laya.timer.frameLoop(1, this, () => {\r\n this.list2.scrollBar.value += temp1;\r\n if (this.list2.scrollBar.value >= maxnum2 || this.list2.scrollBar.value <= 0) {\r\n temp1 = -temp1;\r\n }\r\n ;\r\n });\r\n }\r\n OnShow(data) {\r\n this.isfromResult = data;\r\n this.InitHandler();\r\n this.InitUi();\r\n }\r\n OnClose() {\r\n EventManager.off(Laya.Event.RESIZE, this, this.resizeHander);\r\n Laya.timer.clearAll(this);\r\n if (this.isfromResult && (PlayerManager.Instance.stage % AppSetting.keyboxLevelcount) == 0) {\r\n ViewManager.Instance.AddView(ViewType.RewardBoxUi, true);\r\n }\r\n else {\r\n if (ResultUi.Instance)\r\n ResultUi.Instance.BannerMove();\r\n }\r\n }\r\n resizeHander() {\r\n this.height = Laya.stage.height;\r\n }\r\n RefreshList() {\r\n HuituiSdk.SetHuTuiList(null, this.list2);\r\n }\r\n}\r\n", "references": [ "D:/GitProject/GunGang/gungang_laya/gungang/src/GameLogic/ViewManager.ts", "D:/GitProject/GunGang/gungang_laya/gungang/src/GameLogic/EventManager.ts", "D:/GitProject/GunGang/gungang_laya/gungang/src/game_module/HuituiSdk.ts", "D:/GitProject/GunGang/gungang_laya/gungang/src/GameLogic/PlayerManager.ts", "D:/GitProject/GunGang/gungang_laya/gungang/src/GameLogic/GameDefined.ts", "D:/GitProject/GunGang/gungang_laya/gungang/src/Window/ResultUi.ts" ] }