{
  "code": "import { ui } from \"../ui/layaMaxUI\";\r\nimport { DispatcherManager } from \"../Game/DispatcherManager\";\r\nexport default class InGameView extends ui.InGameViewUI {\r\n    static get Instance() {\r\n        return InGameView.instance;\r\n    }\r\n    constructor() {\r\n        super();\r\n        InGameView.instance = this;\r\n        this.Resize();\r\n        DispatcherManager.on(Laya.Event.RESIZE, this, this.Resize);\r\n    }\r\n    OnShow(data) {\r\n        this.RefreshData();\r\n        this.RegButton();\r\n        this.RefreshUI();\r\n    }\r\n    Resize() {\r\n        this.height = Laya.stage.height;\r\n    }\r\n    RefreshData() {\r\n    }\r\n    RegButton() {\r\n    }\r\n    RefreshUI() {\r\n    }\r\n    OnClose() {\r\n        DispatcherManager.off(Laya.Event.RESIZE, this, this.Resize);\r\n        InGameView.instance = null;\r\n        Laya.timer.clearAll(this);\r\n    }\r\n}\r\n//# sourceMappingURL=InGameView.js.map",
  "references": [
    "C:/Users/Administrator/Desktop/gungang/src/ui/layaMaxUI.ts",
    "C:/Users/Administrator/Desktop/gungang/src/Game/DispatcherManager.ts"
  ],
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