hand.lh 878 B

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  1. {
  2. "version":"LAYAHIERARCHY:02",
  3. "data":{
  4. "type":"Sprite3D",
  5. "instanceID":835,
  6. "props":{
  7. "name":"hand",
  8. "active":true,
  9. "isStatic":false,
  10. "layer":0,
  11. "position":[
  12. 0,
  13. 0,
  14. 3.83
  15. ],
  16. "rotation":[
  17. 0,
  18. 0,
  19. 0,
  20. -1
  21. ],
  22. "scale":[
  23. 1,
  24. 1,
  25. 1
  26. ]
  27. },
  28. "components":[],
  29. "child":[
  30. {
  31. "type":"MeshSprite3D",
  32. "instanceID":836,
  33. "props":{
  34. "name":"Cube",
  35. "active":true,
  36. "isStatic":false,
  37. "layer":0,
  38. "position":[
  39. 0,
  40. 0,
  41. 0
  42. ],
  43. "rotation":[
  44. 0,
  45. 0,
  46. 0,
  47. -1
  48. ],
  49. "scale":[
  50. 0.1,
  51. 0.1,
  52. 0.1
  53. ],
  54. "meshPath":"Library/unity default resources-Cube.lm",
  55. "enableRender":true,
  56. "materials":[
  57. {
  58. "path":"Assets/Materials/hand.lmat"
  59. }
  60. ]
  61. },
  62. "components":[],
  63. "child":[]
  64. }
  65. ]
  66. }
  67. }