8d7c7b2265ca0dd7b59fbf50ac61f107fcc0cc29 2.5 KB

123456789101112
  1. {
  2. "code": "import { EventManager, EventType } from \"./EventManager\";\r\nimport { ColliderLay, GameState } from \"./DataMaker\";\r\nimport { Player } from \"./Player\";\r\nimport { RoleState } from \"./Role\";\r\nimport { GameManager } from \"./GameManager\";\r\nexport class WeaponTrigger extends Laya.Script3D {\r\n onAwake() {\r\n this.mainplayer = Player.mainpalyer;\r\n }\r\n onTriggerEnter(other) {\r\n if (this.mainplayer.currolestate != RoleState.Runing)\r\n return;\r\n if (this.cantrigger(other)) {\r\n EventManager.Trigger(EventType.Cut, [other]);\r\n }\r\n }\r\n cantrigger(_collider) {\r\n if (GameManager.Instance.curgamestate != GameState.Playing)\r\n return;\r\n if (_collider.collisionGroup == ColliderLay.monster) {\r\n return true;\r\n }\r\n else if (_collider.collisionGroup == ColliderLay.bullet) {\r\n return true;\r\n }\r\n else if (_collider.collisionGroup == ColliderLay.obstacle || _collider.collisionGroup == ColliderLay.grass) {\r\n return true;\r\n }\r\n }\r\n}\r\n//# sourceMappingURL=WeaponTrigger.js.map",
  3. "references": [
  4. "D:/ddccc2/ddccc/src/Main/EventManager.ts",
  5. "D:/ddccc2/ddccc/src/Main/DataMaker.ts",
  6. "D:/ddccc2/ddccc/src/Main/Player.ts",
  7. "D:/ddccc2/ddccc/src/Main/Role.ts",
  8. "D:/ddccc2/ddccc/src/Main/GameManager.ts"
  9. ],
  10. "map": "{\"version\":3,\"file\":\"WeaponTrigger.js\",\"sourceRoot\":\"\",\"sources\":[\"../../../src/Main/WeaponTrigger.ts\"],\"names\":[],\"mappings\":\"AAAA,OAAO,EAAE,YAAY,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AACzD,OAAO,EAAE,WAAW,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,SAAS,EAAE,MAAM,QAAQ,CAAC;AACnC,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C,MAAM,OAAO,aAAc,SAAQ,IAAI,CAAC,QAAQ;IAG5C,OAAO;QAEH,IAAI,CAAC,UAAU,GAAG,MAAM,CAAC,UAAU,CAAC;IACxC,CAAC;IAED,cAAc,CAAC,KAA2B;QAEtC,IAAG,IAAI,CAAC,UAAU,CAAC,YAAY,IAAI,SAAS,CAAC,MAAM;YAAC,OAAO;QAE3D,IAAG,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,EACzB;YAEI,YAAY,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,EAAC,CAAC,KAAK,CAAC,CAAC,CAAC;SAC/C;IACL,CAAC;IAED,UAAU,CAAC,SAA+B;QAGtC,IAAG,WAAW,CAAC,QAAQ,CAAC,YAAY,IAAI,SAAS,CAAC,OAAO;YAAC,OAAO;QACjE,IAAG,SAAS,CAAC,cAAc,IAAI,WAAW,CAAC,OAAO,EAClD;YACI,OAAO,IAAI,CAAC;SACf;aACI,IAAG,SAAS,CAAC,cAAc,IAAI,WAAW,CAAC,MAAM,EACtD;YACI,OAAO,IAAI,CAAC;SACf;aACI,IAAG,SAAS,CAAC,cAAc,IAAI,WAAW,CAAC,QAAQ,IAAI,SAAS,CAAC,cAAc,IAAI,WAAW,CAAC,KAAK,EACzG;YACI,OAAO,IAAI,CAAC;SACf;IACL,CAAC;CACJ\"}"
  11. }