{ "code": "import { ui } from \"../ui/layaMaxUI\";\r\nexport class InGameWindow extends ui.Window.InGameWindowUI {\r\n constructor() {\r\n super();\r\n InGameWindow.instance = this;\r\n }\r\n static get Instance() {\r\n return InGameWindow.instance;\r\n }\r\n InitSize() {\r\n this.height = Laya.stage.height;\r\n Laya.stage.on(Laya.Event.RESIZE, this, () => { this.height = Laya.stage.height; });\r\n this.backbtn.y = Laya.stage.height / 1280 * this.backbtn.y;\r\n }\r\n OnOpen(_win = false) {\r\n this.InitSize();\r\n this.RegButton();\r\n }\r\n RegButton() {\r\n }\r\n OnHide() {\r\n }\r\n OnCheatBack() {\r\n }\r\n}\r\n", "references": [ "D:/Work/samurai2-laya/laya/samuraiflash-tt/src/Window/Component/IWindow.ts", "D:/Work/samurai2-laya/laya/samuraiflash-tt/src/Window/WindowManager.ts", "D:/Work/samurai2-laya/laya/samuraiflash-tt/src/Util/PoolManager.ts", "D:/Work/samurai2-laya/laya/samuraiflash-tt/src/Main/LevelMaker.ts", "D:/Work/samurai2-laya/laya/samuraiflash-tt/src/ui/layaMaxUI.ts", "D:/Work/samurai2-laya/laya/samuraiflash-tt/src/Main/SceneManager.ts", "D:/Work/samurai2-laya/laya/samuraiflash-tt/src/Util/RigObj.ts", "D:/Work/samurai2-laya/laya/samuraiflash-tt/src/Main/GameManager.ts", "D:/Work/samurai2-laya/laya/samuraiflash-tt/src/Main/DataMaker.ts", "D:/Work/samurai2-laya/laya/samuraiflash-tt/src/Network/PlayerAccount.ts" ] }