{ "code": "export var MusicType;\r\n(function (MusicType) {\r\n MusicType[MusicType[\"coin\"] = 0] = \"coin\";\r\n MusicType[MusicType[\"jump\"] = 1] = \"jump\";\r\n MusicType[MusicType[\"shoot\"] = 2] = \"shoot\";\r\n MusicType[MusicType[\"explosion\"] = 3] = \"explosion\";\r\n MusicType[MusicType[\"maledie\"] = 4] = \"maledie\";\r\n MusicType[MusicType[\"femaledie\"] = 5] = \"femaledie\";\r\n})(MusicType || (MusicType = {}));\r\nexport class AudioManager {\r\n constructor() { }\r\n static musicres(_type) {\r\n return \"Game/res/Music/\" + MusicType[_type] + \".wav\";\r\n }\r\n static playMusic(_type) {\r\n if (!this.open)\r\n return;\r\n Laya.SoundManager.playSound(this.musicres(_type));\r\n }\r\n static StopMusic() {\r\n Laya.SoundManager.stopMusic();\r\n }\r\n}\r\nAudioManager.open = true;\r\n//# sourceMappingURL=AudioManager.js.map", "references": [], "map": "{\"version\":3,\"file\":\"AudioManager.js\",\"sourceRoot\":\"\",\"sources\":[\"../../../src/Tools/AudioManager.ts\"],\"names\":[],\"mappings\":\"AAAA,MAAM,CAAN,IAAY,SAAsD;AAAlE,WAAY,SAAS;IAAC,yCAAI,CAAA;IAAC,yCAAI,CAAA;IAAC,2CAAK,CAAA;IAAC,mDAAS,CAAA;IAAC,+CAAO,CAAA;IAAC,mDAAS,CAAA;AAAA,CAAC,EAAtD,SAAS,KAAT,SAAS,QAA6C;AAClE,MAAM,OAAQ,YAAY;IAEtB,gBAAiB,CAAC;IAIV,MAAM,CAAC,QAAQ,CAAC,KAAe;QACnC,OAAO,iBAAiB,GAAE,SAAS,CAAC,KAAK,CAAC,GAAG,MAAM,CAAC;IACxD,CAAC;IAEM,MAAM,CAAC,SAAS,CAAE,KAAe;QACpC,IAAG,CAAC,IAAI,CAAC,IAAI;YAAC,OAAO;QACrB,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;IACtD,CAAC;IAEM,MAAM,CAAC,SAAS;QACnB,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC;IAClC,CAAC;;AAba,iBAAI,GAAW,IAAI,CAAC\"}" }