{
  "code": "import GameManager from \"./Main/GameManager\";\r\nimport Ball from \"./Main/Ball\";\r\nexport default class GameConfig {\r\n    constructor() { }\r\n    static init() {\r\n        var reg = Laya.ClassUtils.regClass;\r\n        reg(\"Main/GameManager.ts\", GameManager);\r\n        reg(\"Main/Ball.ts\", Ball);\r\n    }\r\n}\r\nGameConfig.width = 720;\r\nGameConfig.height = 1280;\r\nGameConfig.scaleMode = \"showall\";\r\nGameConfig.screenMode = \"none\";\r\nGameConfig.alignV = \"top\";\r\nGameConfig.alignH = \"left\";\r\nGameConfig.startScene = \"AchievementView.scene\";\r\nGameConfig.sceneRoot = \"\";\r\nGameConfig.debug = false;\r\nGameConfig.stat = false;\r\nGameConfig.physicsDebug = false;\r\nGameConfig.exportSceneToJson = false;\r\nGameConfig.init();\r\n//# sourceMappingURL=GameConfig.js.map",
  "references": [
    "E:/LayaProject/BlastToMerge/src/Main/GameManager.ts",
    "E:/LayaProject/BlastToMerge/src/Main/Ball.ts"
  ],
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}
