<?xml version="1.0" encoding="UTF-8"?>
<UnityGameFramework>
  <ResourceEditor>
    <Settings>
      <SourceAssetRootPath>Assets/GameMain</SourceAssetRootPath>
      <SourceAssetSearchPaths>
        <SourceAssetSearchPath RelativePath="" />
      </SourceAssetSearchPaths>
      <SourceAssetUnionTypeFilter>t:Scene t:Prefab t:Shader t:Model t:Material t:Texture t:AudioClip t:AnimationClip t:AnimatorController t:Font t:TextAsset t:ScriptableObject</SourceAssetUnionTypeFilter>
      <SourceAssetUnionLabelFilter>l:ResourceInclusive</SourceAssetUnionLabelFilter>
      <SourceAssetExceptTypeFilter>t:Script</SourceAssetExceptTypeFilter>
      <SourceAssetExceptLabelFilter>l:ResourceExclusive</SourceAssetExceptLabelFilter>
      <AssetSorter>Path</AssetSorter>
    </Settings>
  </ResourceEditor>
</UnityGameFramework>