/** Declaration file generated by dts-gen */ declare module OIMO { class BallAndSocketJoint { constructor(t: any); postSolve(): void; preSolve(t: any, i: any): void; solve(): void; } class Box { constructor(t: any, i: any, s: any, h: any); calculateMassInfo(t: any): void; updateProxy(): void; } class Cylinder { constructor(t: any, i: any, s: any); calculateMassInfo(t: any): void; updateProxy(): void; } class DistanceJoint { constructor(t: any, i: any, s: any); postSolve(): void; preSolve(t: any, i: any): void; solve(): void; } class HingeJoint { constructor(t: any, i: any, s: any); postSolve(): void; preSolve(t: any, i: any): void; solve(): void; } class InfoDisplay { constructor(t: any); calcBroadPhase(): void; calcEnd(): void; calcNarrowPhase(): void; resetMax(): void; setTime(t: any): void; show(): any; toArray(): any; upfps(): void; } class LimitMotor { constructor(t: any, i: any); setLimit(t: any, i: any): void; setMotor(t: any, i: any): void; setSpring(t: any, i: any): void; } class Mat33 { constructor(t: any, i: any, s: any, h: any, e: any, a: any, o: any, n: any, r: any, ...args: any[]); add(t: any, i: any): any; addEqual(t: any): any; addMatrixs(t: any, i: any): any; addOffset(t: any, i: any): any; clone(): any; copy(t: any): any; determinant(): any; fromArray(t: any, i: any): any; identity(): any; invert(t: any): any; multiplyMatrices(t: any, i: any, s: any): any; multiplyScalar(t: any): any; scale(t: any, i: any): any; scaleEqual(t: any): any; set(t: any, i: any, s: any, h: any, e: any, a: any, o: any, n: any, r: any): any; setQuat(t: any): any; sub(t: any, i: any): any; subEqual(t: any): any; subMatrixs(t: any, i: any): any; subOffset(t: any, i: any): any; toArray(t: any, i: any): any; transpose(t: any): any; } class Particle { constructor(t: any, i: any); calculateMassInfo(t: any): void; updateProxy(): void; volume(): any; } class Plane { constructor(t: any, i: any); calculateMassInfo(t: any): void; updateProxy(): void; volume(): any; } class PrismaticJoint { constructor(t: any, i: any, s: any); postSolve(): void; preSolve(t: any, i: any): void; solve(): void; } class Quat { constructor(t: any, i: any, s: any, h: any); addTime(t: any, i: any): any; arc(t: any, i: any): any; clone(t: any): any; conjugate(): any; copy(t: any): any; equals(t: any): any; fromArray(t: any, i: any): any; inverse(): any; invert(t: any): any; length(): any; lengthSq(): any; multiply(t: any, i: any): any; multiplyQuaternions(t: any, i: any): any; normalize(): any; set(t: any, i: any, s: any, h: any): any; setFromAxis(t: any, i: any): any; setFromEuler(t: any, i: any, s: any): any; setFromMat33(t: any): any; setFromUnitVectors(t: any, i: any): any; testDiff(t: any): any; toArray(t: any, i: any): void; toString(): any; } class RigidBody { constructor(t: any, i: any); id:number; name:number; contactLink:any; parent:any; addShape(t: any): void; applyImpulse(t: any, i: any): void; awake(): void; checkContact(t: any): any; connectMesh(t: any): void; dispose(): void; getAxis(): any; getPosition(): any; getQuaternion(): any; isLonely(): any; remove(): void; removeShape(t: any): void; resetPosition(t: any, i: any, s: any): void; resetQuaternion(t: any): void; resetRotation(t: any, i: any, s: any): void; rotateInertia(t: any, i: any, s: any): void; setParent(t: any): void; setPosition(t: any): void; setQuaternion(t: any): void; setRotation(t: any): void; setupMass(t: any, i: any): void; sleep(): void; syncShapes(): void; testWakeUp(): void; updateMesh(): void; updatePosition(t: any): void; } class Shape { constructor(t: any); calculateMassInfo(t: any): void; updateProxy(): void; } class SliderJoint { constructor(t: any, i: any, s: any); postSolve(): void; preSolve(t: any, i: any): void; solve(): void; } class Sphere { constructor(t: any, i: any); calculateMassInfo(t: any): void; updateProxy(): void; volume(): any; } class Vec3 { constructor(t: any, i: any, s: any); add(t: any, i: any): any; addEqual(t: any): any; addScaledVector(t: any, i: any): any; addVectors(t: any, i: any): any; addition(): any; applyMatrix3(t: any, i: any): any; applyQuaternion(t: any): any; clone(): any; copy(t: any): any; cross(t: any, i: any): any; crossVectors(t: any, i: any): any; divideScalar(t: any): any; dot(t: any): any; equals(t: any): any; fromArray(t: any, i: any): any; invert(t: any): any; length(): any; lengthSq(): any; multiply(t: any): any; multiplyScalar(t: any): any; negate(): any; normalize(): any; scale(t: any, i: any): any; scaleEqual(t: any): any; set(t: any, i: any, s: any): any; sub(t: any, i: any): any; subEqual(t: any): any; subScaledVector(t: any, i: any): any; subVectors(t: any, i: any): any; tangent(t: any): any; testDiff(t: any): any; testZero(): any; toArray(t: any, i: any): void; toString(): any; } class WheelJoint { constructor(t: any); postSolve(): void; preSolve(t: any, i: any): void; solve(): void; } class World { constructor(t: any); add(t: any): any; addContact(t: any, i: any): void; addJoint(t: any): void; addRigidBody(t: any): void; addShape(t: any): void; callSleep(t: any): any; checkContact(t: any, i: any): any; clear(): void; getByName(t: any): any; getContact(t: any, i: any): any; getInfo(): any; initBody(t: any, i: any): any; initJoint(t: any, i: any): any; play(): void; remove(t: any): void; removeContact(t: any): void; removeJoint(t: any): void; removeRigidBody(t: any): void; removeShape(t: any): void; setGravity(t: any): void; step(): void; stop(): void; } const AABB_PROX: number; const BODY_DYNAMIC: number; const BODY_GHOST: number; const BODY_KINEMATIC: number; const BODY_NULL: number; const BODY_STATIC: number; const BR_BOUNDING_VOLUME_TREE: number; const BR_BRUTE_FORCE: number; const BR_NULL: number; const BR_SWEEP_AND_PRUNE: number; const JOINT_BALL_AND_SOCKET: number; const JOINT_DISTANCE: number; const JOINT_HINGE: number; const JOINT_NULL: number; const JOINT_PRISMATIC: number; const JOINT_SLIDER: number; const JOINT_WHEEL: number; const REVISION: string; const SHAPE_BOX: number; const SHAPE_CYLINDER: number; const SHAPE_NULL: number; const SHAPE_PARTICLE: number; const SHAPE_PLANE: number; const SHAPE_SPHERE: number; const SHAPE_TETRA: number; function JointConfig(): void; function ShapeConfig(): void; function printError(t: any, i: any): void; namespace Math { const EPZ: number; const EPZ2: number; const INF: number; const PI: number; const PI270: number; const PI90: number; const TwoPI: number; const degtorad: number; const radtodeg: number; function abs(p0: any): any; function acos(p0: any): any; function acosClamp(t: any): any; function asin(p0: any): any; function atan2(p0: any, p1: any): any; function clamp(t: any, i: any, s: any): any; function cos(p0: any): any; function distance(t: any, i: any): any; function distanceVector(t: any, i: any): any; function dotVectors(t: any, i: any): any; function fix(t: any, i: any): any; function floor(p0: any): any; function generateUUID(): any; function lerp(t: any, i: any, s: any): any; function max(p0: any, p1: any): any; function min(p0: any, p1: any): any; function pow(p0: any, p1: any): any; function rand(t: any, i: any): any; function randInt(t: any, i: any): any; function random(): any; function round(p0: any): any; function sin(p0: any): any; function sqrt(p0: any): any; } }