Base path: D:/Unity5.6.5/Unity/Editor/Data
Cmd: initializeCompiler
Cmd: compileSnippet
  api=4 type=0 insize=729 outsize=2086 kw=DIRECTIONAL SHADOWS_SCREEN LIGHTMAP_OFF EnableLighting pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME ok=1
Cmd: compileSnippet
  api=4 type=1 insize=729 outsize=2702 kw=DIRECTIONAL SHADOWS_SCREEN LIGHTMAP_OFF EnableLighting pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME ok=1
Unhandled exception: Protocol error - failed to read correct magic number

Quitting shader compiler process
