pasted__polySurface11.FBX.meta 5.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220
  1. fileFormatVersion: 2
  2. guid: 9e19a435acb1fd244b37e0ec8180259e
  3. timeCreated: 1564553422
  4. licenseType: Pro
  5. ModelImporter:
  6. serializedVersion: 19
  7. fileIDToRecycleName:
  8. 100000: Beehive
  9. 100002: Beehive 1
  10. 100004: Bowtie1
  11. 100006: Canvas
  12. 100008: Evilmoustache
  13. 100010: Evilmustache
  14. 100012: Fez
  15. 100014: Floppy_Head
  16. 100016: Floppy_Hips
  17. 100018: Floppy_LeftArm
  18. 100020: Floppy_LeftFoot
  19. 100022: Floppy_LeftForeArm
  20. 100024: Floppy_LeftHand
  21. 100026: Floppy_LeftLeg
  22. 100028: Floppy_LeftShoulder
  23. 100030: Floppy_LeftToeBase
  24. 100032: Floppy_LeftUpLeg
  25. 100034: Floppy_Neck
  26. 100036: Floppy_Reference
  27. 100038: Floppy_RightArm
  28. 100040: Floppy_RightFoot
  29. 100042: Floppy_RightForeArm
  30. 100044: Floppy_RightHand
  31. 100046: Floppy_RightLeg
  32. 100048: Floppy_RightShoulder
  33. 100050: Floppy_RightToeBase
  34. 100052: Floppy_RightUpLeg
  35. 100054: Floppy_Spine
  36. 100056: Floppy_Spine1
  37. 100058: Floppy_Spine2
  38. 100060: FootballHelmet
  39. 100062: group
  40. 100064: group2
  41. 100066: Gunmanonegun
  42. 100068: Hats
  43. 100070: Hornedhelm
  44. 100072: Horsehead
  45. 100074: Horsehead1
  46. 100076: Horsehead2
  47. 100078: pasted__polySurface11
  48. 100080: //RootNode
  49. 100082: pCone2
  50. 100084: pCone3
  51. 100086: pCone4
  52. 100088: pCube28
  53. 100090: pCube29
  54. 100092: pCube4
  55. 100094: pCylinder15
  56. 100096: pCylinder16
  57. 100098: pCylinder17
  58. 100100: pCylinder18
  59. 100102: pHelix1
  60. 100104: pHelix2
  61. 100106: polySurface1
  62. 100108: polySurface2
  63. 100110: polySurface2 1
  64. 100112: polySurface3
  65. 100114: polySurface4
  66. 100116: polySurface5
  67. 100118: polySurface6
  68. 100120: polySurface7
  69. 100122: polySurface8
  70. 100124: polySurface9
  71. 100126: pPipe5
  72. 100128: pSphere1
  73. 100130: pSphere2
  74. 100132: pSphere4
  75. 100134: Root
  76. 100136: Wingedhelm
  77. 400000: Beehive
  78. 400002: Beehive 1
  79. 400004: Bowtie1
  80. 400006: Canvas
  81. 400008: Evilmoustache
  82. 400010: Evilmustache
  83. 400012: Fez
  84. 400014: Floppy_Head
  85. 400016: Floppy_Hips
  86. 400018: Floppy_LeftArm
  87. 400020: Floppy_LeftFoot
  88. 400022: Floppy_LeftForeArm
  89. 400024: Floppy_LeftHand
  90. 400026: Floppy_LeftLeg
  91. 400028: Floppy_LeftShoulder
  92. 400030: Floppy_LeftToeBase
  93. 400032: Floppy_LeftUpLeg
  94. 400034: Floppy_Neck
  95. 400036: Floppy_Reference
  96. 400038: Floppy_RightArm
  97. 400040: Floppy_RightFoot
  98. 400042: Floppy_RightForeArm
  99. 400044: Floppy_RightHand
  100. 400046: Floppy_RightLeg
  101. 400048: Floppy_RightShoulder
  102. 400050: Floppy_RightToeBase
  103. 400052: Floppy_RightUpLeg
  104. 400054: Floppy_Spine
  105. 400056: Floppy_Spine1
  106. 400058: Floppy_Spine2
  107. 400060: FootballHelmet
  108. 400062: group
  109. 400064: group2
  110. 400066: Gunmanonegun
  111. 400068: Hats
  112. 400070: Hornedhelm
  113. 400072: Horsehead
  114. 400074: Horsehead1
  115. 400076: Horsehead2
  116. 400078: pasted__polySurface11
  117. 400080: //RootNode
  118. 400082: pCone2
  119. 400084: pCone3
  120. 400086: pCone4
  121. 400088: pCube28
  122. 400090: pCube29
  123. 400092: pCube4
  124. 400094: pCylinder15
  125. 400096: pCylinder16
  126. 400098: pCylinder17
  127. 400100: pCylinder18
  128. 400102: pHelix1
  129. 400104: pHelix2
  130. 400106: polySurface1
  131. 400108: polySurface2
  132. 400110: polySurface2 1
  133. 400112: polySurface3
  134. 400114: polySurface4
  135. 400116: polySurface5
  136. 400118: polySurface6
  137. 400120: polySurface7
  138. 400122: polySurface8
  139. 400124: polySurface9
  140. 400126: pPipe5
  141. 400128: pSphere1
  142. 400130: pSphere2
  143. 400132: pSphere4
  144. 400134: Root
  145. 400136: Wingedhelm
  146. 4300000: pasted__polySurface11
  147. 7400000: Take 001
  148. 9500000: //RootNode
  149. 13700000: pasted__polySurface11
  150. materials:
  151. importMaterials: 1
  152. materialName: 0
  153. materialSearch: 1
  154. animations:
  155. legacyGenerateAnimations: 4
  156. bakeSimulation: 0
  157. resampleCurves: 1
  158. optimizeGameObjects: 0
  159. motionNodeName:
  160. rigImportErrors:
  161. rigImportWarnings:
  162. animationImportErrors:
  163. animationImportWarnings:
  164. animationRetargetingWarnings:
  165. animationDoRetargetingWarnings: 0
  166. animationCompression: 1
  167. animationRotationError: 0.5
  168. animationPositionError: 0.5
  169. animationScaleError: 0.5
  170. animationWrapMode: 0
  171. extraExposedTransformPaths: []
  172. clipAnimations: []
  173. isReadable: 1
  174. meshes:
  175. lODScreenPercentages: []
  176. globalScale: 1
  177. meshCompression: 0
  178. addColliders: 0
  179. importBlendShapes: 1
  180. swapUVChannels: 0
  181. generateSecondaryUV: 0
  182. useFileUnits: 1
  183. optimizeMeshForGPU: 1
  184. keepQuads: 0
  185. weldVertices: 1
  186. secondaryUVAngleDistortion: 8
  187. secondaryUVAreaDistortion: 15.000001
  188. secondaryUVHardAngle: 88
  189. secondaryUVPackMargin: 4
  190. useFileScale: 0
  191. tangentSpace:
  192. normalSmoothAngle: 60
  193. normalImportMode: 0
  194. tangentImportMode: 3
  195. importAnimation: 1
  196. copyAvatar: 0
  197. humanDescription:
  198. serializedVersion: 2
  199. human: []
  200. skeleton: []
  201. armTwist: 0.5
  202. foreArmTwist: 0.5
  203. upperLegTwist: 0.5
  204. legTwist: 0.5
  205. armStretch: 0.05
  206. legStretch: 0.05
  207. feetSpacing: 0
  208. rootMotionBoneName:
  209. rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
  210. hasTranslationDoF: 0
  211. hasExtraRoot: 0
  212. skeletonHasParents: 1
  213. lastHumanDescriptionAvatarSource: {instanceID: 0}
  214. animationType: 2
  215. humanoidOversampling: 1
  216. additionalBone: 0
  217. userData:
  218. assetBundleName:
  219. assetBundleVariant: