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- Microsoft Visual Studio Solution File, Format Version 11.00
- # Visual Studio 2010
- Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Shootunity", "Assembly-CSharp.csproj", "{8355C705-E538-E6B1-2BDD-720931F795DE}"
- EndProject
- Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Any CPU = Debug|Any CPU
- Release|Any CPU = Release|Any CPU
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {8355C705-E538-E6B1-2BDD-720931F795DE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {8355C705-E538-E6B1-2BDD-720931F795DE}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {8355C705-E538-E6B1-2BDD-720931F795DE}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {8355C705-E538-E6B1-2BDD-720931F795DE}.Release|Any CPU.Build.0 = Release|Any CPU
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
- GlobalSection(MonoDevelopProperties) = preSolution
- StartupItem = Assembly-CSharp.csproj
- EndGlobalSection
- EndGlobal
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