// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: front.proto
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace Protos {
/// Holder for reflection information generated from front.proto
public static partial class FrontReflection {
#region Descriptor
/// File descriptor for front.proto
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static FrontReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"Cgtmcm9udC5wcm90bxIGcHJvdG9zIs0CChBDaGFyYWN0ZXJQYWNrYWdlEgwK",
"BGhhbmQYASABKAUSEAoIaGFuZEdyYWIYAiABKAUSEgoKcG9zaXRpb25feBgD",
"IAEoAhISCgpwb3NpdGlvbl95GAQgASgCEhIKCnBvc2l0aW9uX3oYBSABKAIS",
"EgoKcm90YXRpb25feBgGIAEoAhISCgpyb3RhdGlvbl95GAcgASgCEhIKCnJv",
"dGF0aW9uX3oYCCABKAISEgoKcm90YXRpb25fdxgJIAEoAhIZChFsaW5lYXJf",
"dmVsb2NpdHlfeBgKIAEoAhIZChFsaW5lYXJfdmVsb2NpdHlfeRgLIAEoAhIZ",
"ChFsaW5lYXJfdmVsb2NpdHlfehgMIAEoAhIPCgdib25lUG9zGA0gAygCEg8K",
"B2JvbmVSb3QYDiADKAISDAoEanVtcBgPIAEoBRIMCgRkb3duGBAgASgFItsC",
"CgpCb3hQYWNrYWdlEhEKCWVmZmVjdF9pZBgBIAEoBRIPCgdob2xkX2lkGAIg",
"ASgFEhIKCnBvc2l0aW9uX3gYAyABKAISEgoKcG9zaXRpb25feRgEIAEoAhIS",
"Cgpwb3NpdGlvbl96GAUgASgCEhIKCnJvdGF0aW9uX3gYBiABKAISEgoKcm90",
"YXRpb25feRgHIAEoAhISCgpyb3RhdGlvbl96GAggASgCEhIKCnJvdGF0aW9u",
"X3cYCSABKAISGQoRbGluZWFyX3ZlbG9jaXR5X3gYCiABKAISGQoRbGluZWFy",
"X3ZlbG9jaXR5X3kYCyABKAISGQoRbGluZWFyX3ZlbG9jaXR5X3oYDCABKAIS",
"GAoQYW5nbGVfdmVsb2NpdHlfeBgNIAEoAhIYChBhbmdsZV92ZWxvY2l0eV95",
"GA4gASgCEhgKEGFuZ2xlX3ZlbG9jaXR5X3oYDyABKAJiBnByb3RvMw=="));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::Protos.CharacterPackage), global::Protos.CharacterPackage.Parser, new[]{ "Hand", "HandGrab", "PositionX", "PositionY", "PositionZ", "RotationX", "RotationY", "RotationZ", "RotationW", "LinearVelocityX", "LinearVelocityY", "LinearVelocityZ", "BonePos", "BoneRot", "Jump", "Down" }, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::Protos.BoxPackage), global::Protos.BoxPackage.Parser, new[]{ "EffectId", "HoldId", "PositionX", "PositionY", "PositionZ", "RotationX", "RotationY", "RotationZ", "RotationW", "LinearVelocityX", "LinearVelocityY", "LinearVelocityZ", "AngleVelocityX", "AngleVelocityY", "AngleVelocityZ" }, null, null, null)
}));
}
#endregion
}
#region Messages
///
/// 载入游戏响应
///
public sealed partial class CharacterPackage : pb::IMessage {
private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new CharacterPackage());
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pb::MessageParser Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pbr::MessageDescriptor Descriptor {
get { return global::Protos.FrontReflection.Descriptor.MessageTypes[0]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public CharacterPackage() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public CharacterPackage(CharacterPackage other) : this() {
hand_ = other.hand_;
handGrab_ = other.handGrab_;
positionX_ = other.positionX_;
positionY_ = other.positionY_;
positionZ_ = other.positionZ_;
rotationX_ = other.rotationX_;
rotationY_ = other.rotationY_;
rotationZ_ = other.rotationZ_;
rotationW_ = other.rotationW_;
linearVelocityX_ = other.linearVelocityX_;
linearVelocityY_ = other.linearVelocityY_;
linearVelocityZ_ = other.linearVelocityZ_;
bonePos_ = other.bonePos_.Clone();
boneRot_ = other.boneRot_.Clone();
jump_ = other.jump_;
down_ = other.down_;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public CharacterPackage Clone() {
return new CharacterPackage(this);
}
/// Field number for the "hand" field.
public const int HandFieldNumber = 1;
private int hand_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int Hand {
get { return hand_; }
set {
hand_ = value;
}
}
/// Field number for the "handGrab" field.
public const int HandGrabFieldNumber = 2;
private int handGrab_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int HandGrab {
get { return handGrab_; }
set {
handGrab_ = value;
}
}
/// Field number for the "position_x" field.
public const int PositionXFieldNumber = 3;
private float positionX_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float PositionX {
get { return positionX_; }
set {
positionX_ = value;
}
}
/// Field number for the "position_y" field.
public const int PositionYFieldNumber = 4;
private float positionY_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float PositionY {
get { return positionY_; }
set {
positionY_ = value;
}
}
/// Field number for the "position_z" field.
public const int PositionZFieldNumber = 5;
private float positionZ_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float PositionZ {
get { return positionZ_; }
set {
positionZ_ = value;
}
}
/// Field number for the "rotation_x" field.
public const int RotationXFieldNumber = 6;
private float rotationX_;
///
///旋转
///
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float RotationX {
get { return rotationX_; }
set {
rotationX_ = value;
}
}
/// Field number for the "rotation_y" field.
public const int RotationYFieldNumber = 7;
private float rotationY_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float RotationY {
get { return rotationY_; }
set {
rotationY_ = value;
}
}
/// Field number for the "rotation_z" field.
public const int RotationZFieldNumber = 8;
private float rotationZ_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float RotationZ {
get { return rotationZ_; }
set {
rotationZ_ = value;
}
}
/// Field number for the "rotation_w" field.
public const int RotationWFieldNumber = 9;
private float rotationW_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float RotationW {
get { return rotationW_; }
set {
rotationW_ = value;
}
}
/// Field number for the "linear_velocity_x" field.
public const int LinearVelocityXFieldNumber = 10;
private float linearVelocityX_;
///
///线速度
///
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float LinearVelocityX {
get { return linearVelocityX_; }
set {
linearVelocityX_ = value;
}
}
/// Field number for the "linear_velocity_y" field.
public const int LinearVelocityYFieldNumber = 11;
private float linearVelocityY_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float LinearVelocityY {
get { return linearVelocityY_; }
set {
linearVelocityY_ = value;
}
}
/// Field number for the "linear_velocity_z" field.
public const int LinearVelocityZFieldNumber = 12;
private float linearVelocityZ_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float LinearVelocityZ {
get { return linearVelocityZ_; }
set {
linearVelocityZ_ = value;
}
}
/// Field number for the "bonePos" field.
public const int BonePosFieldNumber = 13;
private static readonly pb::FieldCodec _repeated_bonePos_codec
= pb::FieldCodec.ForFloat(106);
private readonly pbc::RepeatedField bonePos_ = new pbc::RepeatedField();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public pbc::RepeatedField BonePos {
get { return bonePos_; }
}
/// Field number for the "boneRot" field.
public const int BoneRotFieldNumber = 14;
private static readonly pb::FieldCodec _repeated_boneRot_codec
= pb::FieldCodec.ForFloat(114);
private readonly pbc::RepeatedField boneRot_ = new pbc::RepeatedField();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public pbc::RepeatedField BoneRot {
get { return boneRot_; }
}
/// Field number for the "jump" field.
public const int JumpFieldNumber = 15;
private int jump_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int Jump {
get { return jump_; }
set {
jump_ = value;
}
}
/// Field number for the "down" field.
public const int DownFieldNumber = 16;
private int down_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int Down {
get { return down_; }
set {
down_ = value;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as CharacterPackage);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public bool Equals(CharacterPackage other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (Hand != other.Hand) return false;
if (HandGrab != other.HandGrab) return false;
if (PositionX != other.PositionX) return false;
if (PositionY != other.PositionY) return false;
if (PositionZ != other.PositionZ) return false;
if (RotationX != other.RotationX) return false;
if (RotationY != other.RotationY) return false;
if (RotationZ != other.RotationZ) return false;
if (RotationW != other.RotationW) return false;
if (LinearVelocityX != other.LinearVelocityX) return false;
if (LinearVelocityY != other.LinearVelocityY) return false;
if (LinearVelocityZ != other.LinearVelocityZ) return false;
if(!bonePos_.Equals(other.bonePos_)) return false;
if(!boneRot_.Equals(other.boneRot_)) return false;
if (Jump != other.Jump) return false;
if (Down != other.Down) return false;
return true;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override int GetHashCode() {
int hash = 1;
if (Hand != 0) hash ^= Hand.GetHashCode();
if (HandGrab != 0) hash ^= HandGrab.GetHashCode();
if (PositionX != 0F) hash ^= PositionX.GetHashCode();
if (PositionY != 0F) hash ^= PositionY.GetHashCode();
if (PositionZ != 0F) hash ^= PositionZ.GetHashCode();
if (RotationX != 0F) hash ^= RotationX.GetHashCode();
if (RotationY != 0F) hash ^= RotationY.GetHashCode();
if (RotationZ != 0F) hash ^= RotationZ.GetHashCode();
if (RotationW != 0F) hash ^= RotationW.GetHashCode();
if (LinearVelocityX != 0F) hash ^= LinearVelocityX.GetHashCode();
if (LinearVelocityY != 0F) hash ^= LinearVelocityY.GetHashCode();
if (LinearVelocityZ != 0F) hash ^= LinearVelocityZ.GetHashCode();
hash ^= bonePos_.GetHashCode();
hash ^= boneRot_.GetHashCode();
if (Jump != 0) hash ^= Jump.GetHashCode();
if (Down != 0) hash ^= Down.GetHashCode();
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void WriteTo(pb::CodedOutputStream output) {
if (Hand != 0) {
output.WriteRawTag(8);
output.WriteInt32(Hand);
}
if (HandGrab != 0) {
output.WriteRawTag(16);
output.WriteInt32(HandGrab);
}
if (PositionX != 0F) {
output.WriteRawTag(29);
output.WriteFloat(PositionX);
}
if (PositionY != 0F) {
output.WriteRawTag(37);
output.WriteFloat(PositionY);
}
if (PositionZ != 0F) {
output.WriteRawTag(45);
output.WriteFloat(PositionZ);
}
if (RotationX != 0F) {
output.WriteRawTag(53);
output.WriteFloat(RotationX);
}
if (RotationY != 0F) {
output.WriteRawTag(61);
output.WriteFloat(RotationY);
}
if (RotationZ != 0F) {
output.WriteRawTag(69);
output.WriteFloat(RotationZ);
}
if (RotationW != 0F) {
output.WriteRawTag(77);
output.WriteFloat(RotationW);
}
if (LinearVelocityX != 0F) {
output.WriteRawTag(85);
output.WriteFloat(LinearVelocityX);
}
if (LinearVelocityY != 0F) {
output.WriteRawTag(93);
output.WriteFloat(LinearVelocityY);
}
if (LinearVelocityZ != 0F) {
output.WriteRawTag(101);
output.WriteFloat(LinearVelocityZ);
}
bonePos_.WriteTo(output, _repeated_bonePos_codec);
boneRot_.WriteTo(output, _repeated_boneRot_codec);
if (Jump != 0) {
output.WriteRawTag(120);
output.WriteInt32(Jump);
}
if (Down != 0) {
output.WriteRawTag(128, 1);
output.WriteInt32(Down);
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int CalculateSize() {
int size = 0;
if (Hand != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(Hand);
}
if (HandGrab != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(HandGrab);
}
if (PositionX != 0F) {
size += 1 + 4;
}
if (PositionY != 0F) {
size += 1 + 4;
}
if (PositionZ != 0F) {
size += 1 + 4;
}
if (RotationX != 0F) {
size += 1 + 4;
}
if (RotationY != 0F) {
size += 1 + 4;
}
if (RotationZ != 0F) {
size += 1 + 4;
}
if (RotationW != 0F) {
size += 1 + 4;
}
if (LinearVelocityX != 0F) {
size += 1 + 4;
}
if (LinearVelocityY != 0F) {
size += 1 + 4;
}
if (LinearVelocityZ != 0F) {
size += 1 + 4;
}
size += bonePos_.CalculateSize(_repeated_bonePos_codec);
size += boneRot_.CalculateSize(_repeated_boneRot_codec);
if (Jump != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(Jump);
}
if (Down != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(Down);
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(CharacterPackage other) {
if (other == null) {
return;
}
if (other.Hand != 0) {
Hand = other.Hand;
}
if (other.HandGrab != 0) {
HandGrab = other.HandGrab;
}
if (other.PositionX != 0F) {
PositionX = other.PositionX;
}
if (other.PositionY != 0F) {
PositionY = other.PositionY;
}
if (other.PositionZ != 0F) {
PositionZ = other.PositionZ;
}
if (other.RotationX != 0F) {
RotationX = other.RotationX;
}
if (other.RotationY != 0F) {
RotationY = other.RotationY;
}
if (other.RotationZ != 0F) {
RotationZ = other.RotationZ;
}
if (other.RotationW != 0F) {
RotationW = other.RotationW;
}
if (other.LinearVelocityX != 0F) {
LinearVelocityX = other.LinearVelocityX;
}
if (other.LinearVelocityY != 0F) {
LinearVelocityY = other.LinearVelocityY;
}
if (other.LinearVelocityZ != 0F) {
LinearVelocityZ = other.LinearVelocityZ;
}
bonePos_.Add(other.bonePos_);
boneRot_.Add(other.boneRot_);
if (other.Jump != 0) {
Jump = other.Jump;
}
if (other.Down != 0) {
Down = other.Down;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(pb::CodedInputStream input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
input.SkipLastField();
break;
case 8: {
Hand = input.ReadInt32();
break;
}
case 16: {
HandGrab = input.ReadInt32();
break;
}
case 29: {
PositionX = input.ReadFloat();
break;
}
case 37: {
PositionY = input.ReadFloat();
break;
}
case 45: {
PositionZ = input.ReadFloat();
break;
}
case 53: {
RotationX = input.ReadFloat();
break;
}
case 61: {
RotationY = input.ReadFloat();
break;
}
case 69: {
RotationZ = input.ReadFloat();
break;
}
case 77: {
RotationW = input.ReadFloat();
break;
}
case 85: {
LinearVelocityX = input.ReadFloat();
break;
}
case 93: {
LinearVelocityY = input.ReadFloat();
break;
}
case 101: {
LinearVelocityZ = input.ReadFloat();
break;
}
case 106:
case 109: {
bonePos_.AddEntriesFrom(input, _repeated_bonePos_codec);
break;
}
case 114:
case 117: {
boneRot_.AddEntriesFrom(input, _repeated_boneRot_codec);
break;
}
case 120: {
Jump = input.ReadInt32();
break;
}
case 128: {
Down = input.ReadInt32();
break;
}
}
}
}
}
public sealed partial class BoxPackage : pb::IMessage {
private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new BoxPackage());
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pb::MessageParser Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pbr::MessageDescriptor Descriptor {
get { return global::Protos.FrontReflection.Descriptor.MessageTypes[1]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public BoxPackage() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public BoxPackage(BoxPackage other) : this() {
effectId_ = other.effectId_;
holdId_ = other.holdId_;
positionX_ = other.positionX_;
positionY_ = other.positionY_;
positionZ_ = other.positionZ_;
rotationX_ = other.rotationX_;
rotationY_ = other.rotationY_;
rotationZ_ = other.rotationZ_;
rotationW_ = other.rotationW_;
linearVelocityX_ = other.linearVelocityX_;
linearVelocityY_ = other.linearVelocityY_;
linearVelocityZ_ = other.linearVelocityZ_;
angleVelocityX_ = other.angleVelocityX_;
angleVelocityY_ = other.angleVelocityY_;
angleVelocityZ_ = other.angleVelocityZ_;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public BoxPackage Clone() {
return new BoxPackage(this);
}
/// Field number for the "effect_id" field.
public const int EffectIdFieldNumber = 1;
private int effectId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int EffectId {
get { return effectId_; }
set {
effectId_ = value;
}
}
/// Field number for the "hold_id" field.
public const int HoldIdFieldNumber = 2;
private int holdId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int HoldId {
get { return holdId_; }
set {
holdId_ = value;
}
}
/// Field number for the "position_x" field.
public const int PositionXFieldNumber = 3;
private float positionX_;
///
///坐标
///
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float PositionX {
get { return positionX_; }
set {
positionX_ = value;
}
}
/// Field number for the "position_y" field.
public const int PositionYFieldNumber = 4;
private float positionY_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float PositionY {
get { return positionY_; }
set {
positionY_ = value;
}
}
/// Field number for the "position_z" field.
public const int PositionZFieldNumber = 5;
private float positionZ_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float PositionZ {
get { return positionZ_; }
set {
positionZ_ = value;
}
}
/// Field number for the "rotation_x" field.
public const int RotationXFieldNumber = 6;
private float rotationX_;
///
///旋转
///
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float RotationX {
get { return rotationX_; }
set {
rotationX_ = value;
}
}
/// Field number for the "rotation_y" field.
public const int RotationYFieldNumber = 7;
private float rotationY_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float RotationY {
get { return rotationY_; }
set {
rotationY_ = value;
}
}
/// Field number for the "rotation_z" field.
public const int RotationZFieldNumber = 8;
private float rotationZ_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float RotationZ {
get { return rotationZ_; }
set {
rotationZ_ = value;
}
}
/// Field number for the "rotation_w" field.
public const int RotationWFieldNumber = 9;
private float rotationW_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float RotationW {
get { return rotationW_; }
set {
rotationW_ = value;
}
}
/// Field number for the "linear_velocity_x" field.
public const int LinearVelocityXFieldNumber = 10;
private float linearVelocityX_;
///
///线速度
///
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float LinearVelocityX {
get { return linearVelocityX_; }
set {
linearVelocityX_ = value;
}
}
/// Field number for the "linear_velocity_y" field.
public const int LinearVelocityYFieldNumber = 11;
private float linearVelocityY_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float LinearVelocityY {
get { return linearVelocityY_; }
set {
linearVelocityY_ = value;
}
}
/// Field number for the "linear_velocity_z" field.
public const int LinearVelocityZFieldNumber = 12;
private float linearVelocityZ_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float LinearVelocityZ {
get { return linearVelocityZ_; }
set {
linearVelocityZ_ = value;
}
}
/// Field number for the "angle_velocity_x" field.
public const int AngleVelocityXFieldNumber = 13;
private float angleVelocityX_;
///
///角速度
///
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float AngleVelocityX {
get { return angleVelocityX_; }
set {
angleVelocityX_ = value;
}
}
/// Field number for the "angle_velocity_y" field.
public const int AngleVelocityYFieldNumber = 14;
private float angleVelocityY_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float AngleVelocityY {
get { return angleVelocityY_; }
set {
angleVelocityY_ = value;
}
}
/// Field number for the "angle_velocity_z" field.
public const int AngleVelocityZFieldNumber = 15;
private float angleVelocityZ_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public float AngleVelocityZ {
get { return angleVelocityZ_; }
set {
angleVelocityZ_ = value;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as BoxPackage);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public bool Equals(BoxPackage other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (EffectId != other.EffectId) return false;
if (HoldId != other.HoldId) return false;
if (PositionX != other.PositionX) return false;
if (PositionY != other.PositionY) return false;
if (PositionZ != other.PositionZ) return false;
if (RotationX != other.RotationX) return false;
if (RotationY != other.RotationY) return false;
if (RotationZ != other.RotationZ) return false;
if (RotationW != other.RotationW) return false;
if (LinearVelocityX != other.LinearVelocityX) return false;
if (LinearVelocityY != other.LinearVelocityY) return false;
if (LinearVelocityZ != other.LinearVelocityZ) return false;
if (AngleVelocityX != other.AngleVelocityX) return false;
if (AngleVelocityY != other.AngleVelocityY) return false;
if (AngleVelocityZ != other.AngleVelocityZ) return false;
return true;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override int GetHashCode() {
int hash = 1;
if (EffectId != 0) hash ^= EffectId.GetHashCode();
if (HoldId != 0) hash ^= HoldId.GetHashCode();
if (PositionX != 0F) hash ^= PositionX.GetHashCode();
if (PositionY != 0F) hash ^= PositionY.GetHashCode();
if (PositionZ != 0F) hash ^= PositionZ.GetHashCode();
if (RotationX != 0F) hash ^= RotationX.GetHashCode();
if (RotationY != 0F) hash ^= RotationY.GetHashCode();
if (RotationZ != 0F) hash ^= RotationZ.GetHashCode();
if (RotationW != 0F) hash ^= RotationW.GetHashCode();
if (LinearVelocityX != 0F) hash ^= LinearVelocityX.GetHashCode();
if (LinearVelocityY != 0F) hash ^= LinearVelocityY.GetHashCode();
if (LinearVelocityZ != 0F) hash ^= LinearVelocityZ.GetHashCode();
if (AngleVelocityX != 0F) hash ^= AngleVelocityX.GetHashCode();
if (AngleVelocityY != 0F) hash ^= AngleVelocityY.GetHashCode();
if (AngleVelocityZ != 0F) hash ^= AngleVelocityZ.GetHashCode();
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void WriteTo(pb::CodedOutputStream output) {
if (EffectId != 0) {
output.WriteRawTag(8);
output.WriteInt32(EffectId);
}
if (HoldId != 0) {
output.WriteRawTag(16);
output.WriteInt32(HoldId);
}
if (PositionX != 0F) {
output.WriteRawTag(29);
output.WriteFloat(PositionX);
}
if (PositionY != 0F) {
output.WriteRawTag(37);
output.WriteFloat(PositionY);
}
if (PositionZ != 0F) {
output.WriteRawTag(45);
output.WriteFloat(PositionZ);
}
if (RotationX != 0F) {
output.WriteRawTag(53);
output.WriteFloat(RotationX);
}
if (RotationY != 0F) {
output.WriteRawTag(61);
output.WriteFloat(RotationY);
}
if (RotationZ != 0F) {
output.WriteRawTag(69);
output.WriteFloat(RotationZ);
}
if (RotationW != 0F) {
output.WriteRawTag(77);
output.WriteFloat(RotationW);
}
if (LinearVelocityX != 0F) {
output.WriteRawTag(85);
output.WriteFloat(LinearVelocityX);
}
if (LinearVelocityY != 0F) {
output.WriteRawTag(93);
output.WriteFloat(LinearVelocityY);
}
if (LinearVelocityZ != 0F) {
output.WriteRawTag(101);
output.WriteFloat(LinearVelocityZ);
}
if (AngleVelocityX != 0F) {
output.WriteRawTag(109);
output.WriteFloat(AngleVelocityX);
}
if (AngleVelocityY != 0F) {
output.WriteRawTag(117);
output.WriteFloat(AngleVelocityY);
}
if (AngleVelocityZ != 0F) {
output.WriteRawTag(125);
output.WriteFloat(AngleVelocityZ);
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int CalculateSize() {
int size = 0;
if (EffectId != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(EffectId);
}
if (HoldId != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(HoldId);
}
if (PositionX != 0F) {
size += 1 + 4;
}
if (PositionY != 0F) {
size += 1 + 4;
}
if (PositionZ != 0F) {
size += 1 + 4;
}
if (RotationX != 0F) {
size += 1 + 4;
}
if (RotationY != 0F) {
size += 1 + 4;
}
if (RotationZ != 0F) {
size += 1 + 4;
}
if (RotationW != 0F) {
size += 1 + 4;
}
if (LinearVelocityX != 0F) {
size += 1 + 4;
}
if (LinearVelocityY != 0F) {
size += 1 + 4;
}
if (LinearVelocityZ != 0F) {
size += 1 + 4;
}
if (AngleVelocityX != 0F) {
size += 1 + 4;
}
if (AngleVelocityY != 0F) {
size += 1 + 4;
}
if (AngleVelocityZ != 0F) {
size += 1 + 4;
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(BoxPackage other) {
if (other == null) {
return;
}
if (other.EffectId != 0) {
EffectId = other.EffectId;
}
if (other.HoldId != 0) {
HoldId = other.HoldId;
}
if (other.PositionX != 0F) {
PositionX = other.PositionX;
}
if (other.PositionY != 0F) {
PositionY = other.PositionY;
}
if (other.PositionZ != 0F) {
PositionZ = other.PositionZ;
}
if (other.RotationX != 0F) {
RotationX = other.RotationX;
}
if (other.RotationY != 0F) {
RotationY = other.RotationY;
}
if (other.RotationZ != 0F) {
RotationZ = other.RotationZ;
}
if (other.RotationW != 0F) {
RotationW = other.RotationW;
}
if (other.LinearVelocityX != 0F) {
LinearVelocityX = other.LinearVelocityX;
}
if (other.LinearVelocityY != 0F) {
LinearVelocityY = other.LinearVelocityY;
}
if (other.LinearVelocityZ != 0F) {
LinearVelocityZ = other.LinearVelocityZ;
}
if (other.AngleVelocityX != 0F) {
AngleVelocityX = other.AngleVelocityX;
}
if (other.AngleVelocityY != 0F) {
AngleVelocityY = other.AngleVelocityY;
}
if (other.AngleVelocityZ != 0F) {
AngleVelocityZ = other.AngleVelocityZ;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(pb::CodedInputStream input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
input.SkipLastField();
break;
case 8: {
EffectId = input.ReadInt32();
break;
}
case 16: {
HoldId = input.ReadInt32();
break;
}
case 29: {
PositionX = input.ReadFloat();
break;
}
case 37: {
PositionY = input.ReadFloat();
break;
}
case 45: {
PositionZ = input.ReadFloat();
break;
}
case 53: {
RotationX = input.ReadFloat();
break;
}
case 61: {
RotationY = input.ReadFloat();
break;
}
case 69: {
RotationZ = input.ReadFloat();
break;
}
case 77: {
RotationW = input.ReadFloat();
break;
}
case 85: {
LinearVelocityX = input.ReadFloat();
break;
}
case 93: {
LinearVelocityY = input.ReadFloat();
break;
}
case 101: {
LinearVelocityZ = input.ReadFloat();
break;
}
case 109: {
AngleVelocityX = input.ReadFloat();
break;
}
case 117: {
AngleVelocityY = input.ReadFloat();
break;
}
case 125: {
AngleVelocityZ = input.ReadFloat();
break;
}
}
}
}
}
#endregion
}
#endregion Designer generated code